COMMANDER · DECK
Hurt and Heal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
15 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
14 cardsInstant
15 cardsLand
16 cardsMAYBE17 CARDS
Creature
5 cardsEnchantment
1 cardSorcery
4 cardsInstant
7 cardsMONEY CARDS·44 CARDS·$233.16
Sign in to save your threshold.
Creature
9 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
5 cardsInstant
9 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic14
Basic21
Mountain12
Plains11
Creature16
Minotaur3
Cat2
Cleric2
Dwarf2
Goblin2
Human2
Monk2
Soldier2
Beast1
Dragon1
Elemental1
Equipment1
God1
Horror1
Knight1
Noble1
Rhino1
Shaman1
Spirit1
Wizard1
Party3
Artifact15
Equipment5
God1
Instant15
Sorcery14
Enchantment6
Planeswalker1
Legends7
Historic19
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite damage
- Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
Comments · 0
No comments yet.