COMMANDER · DECK
Merfolk
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
6 cardsInstant
8 cardsLand
18 cardsMAYBE1 CARD
Creature
1 cardMONEY CARDS·21 CARDS·$96.06
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Creature
9 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
2 cardsInstant
3 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature39
Merfolk33
Wizard10
Shaman5
Scout4
Druid3
God2
Mutant2
Noble2
Rogue2
Shapeshifter2
Warrior2
Elf1
Golem1
Human1
Salamander1
Serpent1
Soldier1
Changeling1
Outlaws2
Party14
Land36
Nonbasic16
Basic20
Island14
Forest6
Instant10
Artifact7
Equipment1
Golem1
Shapeshifter1
Vehicle1
Enchantment7
God1
Sorcery6
Arcane1
Legends13
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
+ 4 CARDS NOT IN PRECON
- 4 PRECON CARDS NOT IN DECK
Comments · 0
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