COMMANDER · DECK
High Roon
Bracket 4 · Optimized2021-08-06
DECK $
$860.72
MYTHIC
9
RARE
47
UNCOMMON
19
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
34 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
4 cardsInstant
14 cardsLand
20 cardsSIDEBOARD10 CARDS
Creature
3 cardsArtifact
3 cardsSorcery
1 cardLand
2 cardsMONEY CARDS·59 CARDS·$676.70
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Planeswalker
1 cardCreature
17 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
5 cardsInstant
13 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Soulherder + Eternal Witness + Time Warp: infinite extra turns
- Thassa, Deep-Dwelling + Eternal Witness + Time Warp: infinite extra turns
- Ephemerate + Eternal Witness + Time Warp: infinite extra turns
- and 2 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
- Soulherder + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Thassa, Deep-Dwelling + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Ephemerate + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Roon of the Hidden Realm + Eternal Witness + Time Warp — Bracket 4, infinite extra turns
- Palinchron + Panharmonicon — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 20 cards not in the pool
BANNED · 2
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land38
Nonbasic17
Basic21
Forest12
Island10
Plains10
Creature35
Human7
Elf5
Spirit5
Druid4
Wizard4
Bird2
Elemental2
God2
Merfolk2
Scout2
Shaman2
Soldier2
Cleric1
Construct1
Drake1
Dryad1
Eldrazi1
Illusion1
Incarnation1
Knight1
Noble1
Ooze1
Phyrexian1
Rhino1
Snake1
Unicorn1
Wall1
Party5
Instant14
Artifact6
Construct1
Enchantment5
God2
Aura1
Sorcery4
Planeswalker1
Vivien1
Legends8
Historic14
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
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