COMMANDER · DECK
King
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
8 cardsInstant
13 cardsLand
27 cardsMONEY CARDS·49 CARDS·$320.18
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Creature
14 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
6 cardsInstant
5 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic23
Basic13
Island11
Plains11
Forest10
Mountain9
Creature28
Human19
Noble8
Druid4
Soldier4
Elf3
Halfling3
Knight3
Warrior2
Angel1
Bird1
Cat1
Citizen1
Demon1
God1
Scout1
Treefolk1
Warlock1
Outlaws1
Party2
Instant13
Artifact8
Equipment3
Sorcery8
Enchantment7
Aura1
Legends27
Historic33
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
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