COMMANDER · DECK
Merfolk
COMMAND1 CARD
Creature
1 cardMAIN98 CARDS
Creature
32 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
4 cardsInstant
9 cardsLand
30 cardsSIDEBOARD1 CARD
Enchantment
1 cardMAYBE139 CARDS
Planeswalker
1 cardCreature
47 cardsEnchantment
16 cardsArtifact
23 cardsSorcery
11 cardsInstant
26 cardsLand
13 cardsMONEY CARDS·118 CARDS·$1,697.86
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Creature
21 cardsEnchantment
17 cardsArtifact
21 cardsSorcery
6 cardsInstant
22 cardsLand
31 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic27
Basic10
Plains8
Island6
Desert2
Equipment1
Creature33
Merfolk31
Wizard17
Soldier3
Rogue2
Scout2
Shapeshifter2
Archer1
Cleric1
God1
Knight1
Mutant1
Noble1
Villain1
Changeling2
Outlaws2
Party19
Artifact11
Equipment3
Instant11
Enchantment6
Merfolk1
Room1
Sorcery4
Legends13
Historic23
LAND PROBABILITY
36 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.9%
TURN 540.0%
TURN 662.4%
TURN 778.7%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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