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COMMANDER · DECK

Vorlage für: "Omnath Spells"

Bracket 3 · Upgraded
2021-04-21
106 CARDS (LIMIT 100)
DECK $
$793.41
MYTHIC
17
RARE
71
UNCOMMON
23
COMMON
22
COMMAND1 CARD

Creature

1 card
MAIN105 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

16 cards

Enchantment

12 cards

Artifact

8 cards

Sorcery

17 cards

Instant

10 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·69 CARDS·$614.46
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Creature

13 cards

Enchantment

13 cards

Artifact

5 cards

Sorcery

9 cards

Instant

7 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Vigor + Gideon's Sacrifice: locks the table
  • Blazing Sunsteel + Boros Reckoner: arguably two-card combo, for six mana or less, pieces included
  • Boros Reckoner + Boros Charm: arguably two-card combo, for six mana or less, pieces included
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00511421931447556+
COLOR
W: 24.5 pipsU: 10 pipsR: 38.5 pipsG: 27 pipsC: 114 pips
TYPES
Land41
Nonbasic28
Basic13
Forest11
Mountain11
Plains7
Island6
Sorcery18
Arcane1
Creature17
Bird2
Cleric2
God2
Human2
Minotaur2
Spirit2
Dinosaur1
Dryad1
Dwarf1
Elder1
Elemental1
Elf1
Equipment1
Giant1
Goat1
Goblin1
Kor1
Monk1
Nomad1
Nymph1
Scout1
Soldier1
Warrior1
Wizard1
Party4
Enchantment14
Dryad1
God1
Nymph1
Instant11
Artifact9
Equipment2
Book1
God1
Planeswalker1
Legends7
Historic15
LAND PROBABILITY
41 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.5%
TURN 535.3%
TURN 657.0%
TURN 774.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite damage
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Near-infinite lifegainNear-infinite damage to creatures
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Near-infinite lifegainNear-infinite damage to creatures
Near-infinite damage to all players
Near-infinite damage to one opponentDestroy all creatures target opponent controls
Group
Color
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