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COMMANDER · DECK

The Necrobloom - Hyperlandia

Bracket 3 · Upgraded
@delglyn · 2025-10-19
The Necrobloom
DECK $
$2,241.30
MYTHIC
28
RARE
101
UNCOMMON
27
COMMON
11
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

7 cards

Sorcery

8 cards

Instant

3 cards

Land

35 cards
NAMECOSTPRICE
MONEY CARDS·130 CARDS·$1,784.49
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Creature

41 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

13 cards

Sorcery

8 cards

Instant

6 cards

Land

44 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Maze of Ith + Krosan Restorer: early arguably two-card combo, for four mana or less, pieces included
  • Glacial Chasm + Icetill Explorer: locks the table
  • Glacial Chasm + Conduit of Worlds + Exploration: locks the table
  • and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
CURVE
1091152193844556+
COLOR
W: 17 pipsB: 21 pipsG: 45 pipsC: 101 pips
TYPES
Land38
Nonbasic29
Basic9
Forest7
Plains7
Swamp6
Desert1
Gate1
Creature33
Human9
Elf4
Druid3
Knight3
Scout3
Snake3
Elemental2
Frog2
Horror2
Insect2
Shaman2
Advisor1
Artificer1
Assassin1
Bear1
Beast1
Bird1
Construct1
Demon1
Detective1
Dragon1
Dryad1
Fox1
Fungus1
Lizard1
Monk1
Nymph1
Plant1
Saga1
Soldier1
Vampire1
Villain1
Wizard1
Zombie1
Outlaws1
Party1
Enchantment14
Saga3
Class1
Druid1
Dryad1
Fox1
Monk1
Nymph1
Snake1
Artifact8
Construct1
Equipment1
Spacecraft1
Vehicle1
Sorcery8
Instant3
Legends19
Historic30
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite Treasure tokensInfinite landfall triggersInfinite Food tokens
Infinite self-millNear-infinite self-discard triggers
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite death triggersInfinite Food tokensInfinite landfall triggersInfinite lifegainInfinite lifegain triggersInfinite creature LTBInfinite creature sacrifice triggersInfinite Treasure tokens
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggers
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Infinite +1/+1 counters on certain creaturesInfinite ETBInfinite self-discard triggersInfinite tapped creature tokens
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite landfall triggersPut all lands from your library and graveyard onto the battlefield tapped
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Infinite ETBInfinite LTBInfinite sacrifice triggersInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggersPut all land cards from your library and graveyard onto the battlefield
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite mana lands you control can produceInfinite landfall triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite mana lands you control can produceInfinite landfall triggers
Group
Color
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