COMMANDER · DECK
transcendance
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
17 cardsArtifact
9 cardsSorcery
8 cardsInstant
9 cardsLand
37 cardsSIDEBOARD52 CARDS
Creature
15 cardsEnchantment
18 cardsArtifact
1 cardSorcery
6 cardsInstant
8 cardsLand
4 cardsMAYBE4 CARDS
Creature
3 cardsArtifact
1 cardMONEY CARDS·100 CARDS·$929.41
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Creature
25 cardsEnchantment
27 cardsArtifact
7 cardsSorcery
9 cardsInstant
13 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic25
Basic12
Plains8
Swamp7
Mountain6
Creature20
Human8
Cleric5
Advisor3
Phyrexian2
Rogue2
Assassin1
Cat1
Demon1
Dinosaur1
Dwarf1
Elemental1
Elf1
Faerie1
Fox1
Golem1
Halfling1
Kor1
Nightmare1
Noble1
Pegasus1
Spirit1
Wizard1
Outlaws3
Party8
Enchantment17
Faerie1
Artifact10
Golem1
Instant9
Sorcery9
Advisor1
Fox1
Legends11
Historic21
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 3
locks the table
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
- Lock
- Players can't draw cards
- Players can't gain life
Bracket 3
locks the table
- Players can't gain life
- You can't lose the game due to having 0 or less life
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Players can't gain life
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Players can't gain life
- Lock
Bracket 3
locks the table
- Lock
- You can't lose the game due to having 0 or less life
- Players can't gain life
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Draw the game
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
Bracket 1
doesn’t raise the bracket
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite lifegain
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 19 cards not in the pool
BANNED · 1
NOT IN THE POOL · 19
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