COMMANDER · DECK
ARAGORN'S ARMY
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
7 cardsInstant
8 cardsLand
28 cardsMAYBE3 CARDS
Creature
2 cardsSorcery
1 cardMONEY CARDS·69 CARDS·$1,038.34
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Creature
23 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
4 cardsInstant
7 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Forest7
Plains7
Mountain6
Island4
Creature34
Human13
Knight6
Soldier5
Cat4
Warrior4
Wizard4
Bird3
Halfling3
Druid2
God2
Noble2
Angel1
Citizen1
Demon1
Elf1
Gorgon1
Hero1
Horror1
Merfolk1
Phoenix1
Phyrexian1
Rabbit1
Rogue1
Spider1
Treefolk1
Vampire1
Warlock1
Outlaws2
Party9
Enchantment11
God2
Instant8
Sorcery7
Artifact6
Equipment2
Legends27
Historic32
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 14 cards not in the pool
BANNED · 3
NOT IN THE POOL · 14
Comments · 0
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