COMMANDER · DECK
IRON MAN MARK IV (cEDH)
Bracket 4 · Optimized@Oakleyrules_03 · 2026-10-11
DECK $
$11,352.91
MYTHIC
19
RARE
52
UNCOMMON
19
COMMON
10
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
15 cardsEnchantment
3 cardsArtifact
28 cardsSorcery
6 cardsInstant
21 cardsLand
25 cardsMONEY CARDS·84 CARDS·$9,077.11
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Planeswalker
1 cardCreature
11 cardsEnchantment
3 cardsArtifact
22 cardsSorcery
6 cardsInstant
21 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- Ugin's Nexus + Esoteric Duplicator + Grinding Station: infinite extra turns
- Ugin's Nexus + Esoteric Duplicator + Krark-Clan Ironworks: infinite extra turns
- Goblin Welder + Sewer-veillance Cam: early two-card combo, for four mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Ugin's Nexus + Esoteric Duplicator + Grinding Station — Bracket 4, infinite extra turns
- Ugin's Nexus + Esoteric Duplicator + Krark-Clan Ironworks — Bracket 4, infinite extra turns
- Goblin Welder + Sewer-veillance Cam — Bracket 3, early two-card combo, for four mana or less, pieces included
- Emry, Lurker of the Loch + The One Ring + Krark-Clan Ironworks — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
20 banned cards
BANNED · 20
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 31 cards not in the pool
BANNED · 6
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Artifact38
Construct3
Artificer2
Phyrexian2
Clue1
Goblin1
Hero1
Horror1
Human1
Shapeshifter1
Vedalken1
Land25
Nonbasic24
Basic1
Island3
Mountain2
Saga1
Urza's1
Instant21
Trap1
Creature16
Artificer7
Construct3
Goblin3
Human3
Hero2
Phyrexian2
Vedalken2
Ape1
Detective1
Horror1
Merfolk1
Monkey1
Pirate1
Shapeshifter1
Spirit1
Wizard1
Outlaws1
Party1
Sorcery6
Enchantment4
Saga1
Urza's1
Planeswalker1
Tezzeret1
Legends15
Historic47
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS21 COMBOS
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite death triggersInfinite recursion of artifact creatures you controlInfinite sacrifice triggers
Infinite colorless manaInfinite storm count
Infinite millInfinite self-millInfinite storm count
Cast all spells in your libraryExile your libraryInfinite blue manaInfinite colorless manaInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite card drawInfinite draw triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Cast all spells in your libraryExile your libraryInfinite blue manaInfinite mana creatures you control can produceInfinite millInfinite self-millInfinite storm countInfinite untap of creatures you controlInfinite card drawInfinite draw triggers
Infinite self-millNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite self-millNear-infinite storm countNear-infinite mana among colors of legendary creatures and planeswalkers you control
ADDITIONAL REQUIREMENTS
Artifact Castable for that survives
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
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