COMMANDER · DECK
silly
Bracket 3 · Upgraded@Flamelord712 · 2026-07-06
DECK $
$885.41
MYTHIC
14
RARE
61
UNCOMMON
21
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
14 cardsInstant
10 cardsLand
22 cardsMAYBE29 CARDS
Creature
11 cardsEnchantment
1 cardArtifact
7 cardsSorcery
4 cardsInstant
6 cardsMONEY CARDS·75 CARDS·$693.68
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Creature
20 cardsEnchantment
6 cardsArtifact
16 cardsSorcery
10 cardsInstant
12 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Toph, the First Metalbender + Mindslaver: locks the table
- Mycosynth Lattice + Hellkite Tyrant: locks the table
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Toph, the First Metalbender + Mindslaver — Bracket 3, locks the table
- Mycosynth Lattice + Hellkite Tyrant — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 25 cards not in the pool
BANNED · 1
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land34
Nonbasic19
Basic15
Forest6
Mountain6
Plains6
Desert3
Saga1
Urza's1
Creature21
Human11
Ally6
Warrior6
Elemental4
Noble3
Avatar1
Badger1
Dragon1
Dryad1
Golem1
Incarnation1
Minotaur1
Mole1
Monk1
Nymph1
Pirate1
Outlaws1
Party6
Artifact18
Golem1
Vehicle1
Sorcery14
Instant10
Enchantment8
Dryad1
Nymph1
Saga1
Urza's1
Legends15
Historic32
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite LTBInfinite ETBInfinite death triggersInfinite creature tokensInfinite landfall triggers
Infinite colored manaInfinite combat phasesInfinite mana lands you control can produceInfinite combat damageInfinite untap of lands you controlInfinite mana nontoken artifacts you control can produceInfinite untap of nontoken artifacts you control
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite landfall triggers
Infinite combat phasesInfinite mana lands you control can produceInfinite green manaInfinite combat damageInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Bracket 3 · locks the tableGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Infinite combat phasesInfinite mana lands you control can produceInfinite combat damageInfinite untap of lands you controlInfinite mana nontoken artifacts you control can produceInfinite untap of nontoken artifacts you control
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite landfall triggers
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite lifegain triggersInfinite lifegainInfinite landfall triggers
Bracket 3 · locks the tableYou control one opponent on each of their turnsLock
Infinite combat phasesInfinite mana lands you control can produceInfinite combat damageInfinite untap of lands you controlInfinite mana nontoken artifacts you control can produceInfinite untap of nontoken artifacts you control
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