COMMANDER · DECK
ZUR-G
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
8 cardsEnchantment
23 cardsArtifact
16 cardsSorcery
2 cardsInstant
19 cardsLand
30 cardsSIDEBOARD15 CARDS
Creature
1 cardEnchantment
10 cardsArtifact
2 cardsSorcery
1 cardInstant
1 cardMAYBE149 CARDS
Creature
45 cardsEnchantment
47 cardsArtifact
9 cardsSorcery
10 cardsInstant
18 cardsBattle
1 cardLand
19 cardsMONEY CARDS·137 CARDS·$1,081.04
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Planeswalker
1 cardCreature
30 cardsEnchantment
45 cardsArtifact
17 cardsSorcery
10 cardsInstant
31 cardsLand
13 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic24
Basic9
Plains7
Island6
Swamp6
Desert1
Goblin1
Human1
Town1
Warlock1
Weird1
Enchantment23
Aura3
Instant19
Artifact16
Equipment2
Creature9
Human5
Cleric2
Wizard2
Goblin1
Illusion1
Moonfolk1
Mutant1
Rebel1
Shapeshifter1
Warlock1
Weird1
Outlaws1
Party4
Sorcery2
Planeswalker1
Jace1
Legends7
Historic23
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite ETB
- Infinite creature tokens
- Draw the game
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You can't lose the game due to having 0 or less life
- Lock
Bracket 3
locks the table
- Counter all spells opponents cast
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite blinking of nonland permanents
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana artifacts you control can produce
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Exile target opponent's library
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite card draw
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens
- Draw the game
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite blinking of nonland permanents
- Infinite ETB
- Infinite LTB
- Infinite mana artifacts you control can produce
Bracket 1
doesn’t raise the bracket
- Exile target opponent's library
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature tokens
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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