COMMANDER · DECK
Nekusar Wheel
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
14 cardsInstant
15 cardsLand
22 cardsMONEY CARDS·58 CARDS·$406.40
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Creature
15 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
13 cardsInstant
8 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Island8
Swamp8
Mountain7
Adventure1
Town1
Creature21
Human9
Villain5
Noble4
Wizard4
God3
Sorcerer2
Ally1
Assassin1
Avatar1
Hero1
Horror1
Monkey1
Phyrexian1
Pirate1
Robot1
Sphinx1
Spirit1
Tyranid1
Vedalken1
Warrior1
Zombie1
Outlaws2
Party5
Instant16
Adventure1
Town1
Artifact14
Equipment3
Villain2
God1
Horror1
Phyrexian1
Robot1
Sorcery14
Enchantment4
Aura2
Legends16
Historic28
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
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