MetaMox
COMMANDER · DECK
@RevenRepp · 2026-09-21
DECK $
$5,066.84
MYTHIC
16
RARE
55
UNCOMMON
14
COMMON
14
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

5 cards

Artifact

19 cards

Sorcery

4 cards

Instant

15 cards

Land

30 cards
MONEY CARDS·82 CARDS·$4,047.30
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Creature

21 cards

Enchantment

5 cards

Artifact

15 cards

Sorcery

3 cards

Instant

14 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
6015123273746536+
COLOR
W: 24 pipsB: 43 pipsC: 93 pips
TYPES
Land32
Nonbasic28
Basic4
Plains5
Swamp5
Saga1
Urza's1
Creature25
Human8
Phyrexian4
Vampire4
Cleric3
Rogue3
Horror2
Spirit2
Advisor1
Angel1
Archer1
Bard1
Construct1
Dauthi1
Dragon1
Glimmer1
God1
Halfling1
Imp1
Knight1
Minion1
Noble1
Orc1
Praetor1
Ranger1
Snake1
Soldier1
Wizard1
Zombie1
Outlaws3
Party7
Artifact21
Infinity2
Stone2
Construct1
Horror1
Phyrexian1
Instant15
Enchantment8
Glimmer1
God1
Saga1
Snake1
Urza's1
Sorcery4
Legends18
Historic35
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMBOS9 COMBOS
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Infinite damage
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Win the game
Group
Color
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