COMMANDER · DECK
Getting Clocked
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
13 cardsEnchantment
21 cardsArtifact
20 cardsSorcery
5 cardsInstant
8 cardsLand
17 cardsMONEY CARDS·47 CARDS·$172.24
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Creature
8 cardsEnchantment
15 cardsArtifact
13 cardsSorcery
3 cardsInstant
2 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land32
Nonbasic14
Basic18
Island8
Swamp8
Mountain7
Artifact22
Equipment9
Book2
Construct1
Lizard1
Enchantment22
Aura8
Class1
God1
Creature14
Human3
Vampire2
Wizard2
Cleric1
Construct1
Demon1
Dragon1
Efreet1
Equipment1
God1
Lizard1
Ogre1
Orc1
Rogue1
Shaman1
Warlock1
Zombie1
Outlaws2
Party4
Instant8
Sorcery5
Legends5
Historic26
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 32 cards not in the pool
BANNED · 1
NOT IN THE POOL · 32
Comments · 0
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