MetaMox
COMMANDER · DECK

Jurassic Burn

Bracket 4 · Optimized
@Thyteq · 2024-11-24
105 CARDS (LIMIT 100)
DECK $
$1,708.07
MYTHIC
19
RARE
49
UNCOMMON
19
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN104 CARDS

Planeswalker

2 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

10 cards

Sorcery

11 cards

Instant

7 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·72 CARDS·$1,354.63
Sign in to save your threshold.

Planeswalker

1 card

Creature

22 cards

Enchantment

8 cards

Artifact

8 cards

Sorcery

5 cards

Instant

4 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Goblin Sharpshooter + Basilisk Collar: locks the table
  • Goblin Sharpshooter + Maha, Its Feathers Night: locks the table
  • Requiem Monolith + Orcish Bowmasters: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
001711521631244546+
COLOR
B: 22.5 pipsR: 40 pipsG: 22.5 pipsC: 105 pips
TYPES
Land36
Nonbasic30
Basic6
Forest5
Mountain5
Swamp5
Desert1
God1
Saga1
Urza's1
Creature31
Dinosaur8
God4
Goblin3
Shaman3
Vampire3
Horror2
Human2
Noble2
Phyrexian2
Archer1
Bird1
Citizen1
Demon1
Druid1
Dwarf1
Elemental1
Elf1
Golem1
Halfling1
Lizard1
Mercenary1
Mutant1
Orc1
Spirit1
Toy1
Warrior1
Outlaws1
Party1
Artifact13
Equipment2
God1
Golem1
Toy1
Enchantment12
Aura4
God2
Saga1
Urza's1
Sorcery11
Instant7
Planeswalker2
Chandra1
Domri1
Legends21
Historic30
LAND PROBABILITY
35 LANDS · 104 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.5%
TURN 546.4%
TURN 669.1%
TURN 784.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Destroy all creatures opponents control during each turn
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy all creatures opponents controlLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card draw for target opponentInfinite draw triggers for target opponentInfinite lifeloss for target opponentNear-infinite +1/+1 counters on a creature token
Destroy all creatures opponents control during each turn
Draw the gameInfinite creature tokensInfinite creature ETBInfinitely powerful creature until end of turn
Each opponent loses the gameNear-infinite damage
Group
Color
View
Comments · 0
No comments yet.