MetaMox
COMMANDER · DECK
@Masart97 · 2026-02-25
Flubs, the Fool
DECK $
$3,515.58
MYTHIC
25
RARE
107
UNCOMMON
27
COMMON
19
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

24 cards

Enchantment

5 cards

Artifact

14 cards

Sorcery

10 cards

Instant

11 cards

Land

35 cards
NAMECOSTPRICE
MAYBE81 CARDS

Creature

29 cards

Enchantment

15 cards

Artifact

8 cards

Sorcery

16 cards

Instant

7 cards

Battle

1 card

Land

5 cards
MONEY CARDS·107 CARDS·$2,800.02
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Creature

36 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

12 cards

Sorcery

12 cards

Instant

12 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
60141202163341546+
COLOR
U: 16 pipsR: 16 pipsG: 29 pipsC: 82 pips
TYPES
Land35
Nonbasic35
Forest6
Mountain6
Island5
Gate1
Saga1
Urza's1
Creature25
Human7
Elf3
Scout3
Wizard3
Monk2
Shaman2
Snake2
Bear1
Cat1
Cleric1
Construct1
Demon1
Detective1
Djinn1
Druid1
Frog1
Goblin1
God1
Horror1
Insect1
Kavu1
Knight1
Kraken1
Pilot1
Plant1
Sorcerer1
Spirit1
Warrior1
Party5
Artifact17
Cat1
Construct1
God1
Instant11
Sorcery10
Enchantment6
Background1
Saga1
Urza's1
Legends16
Historic30
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMBOS40 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite colored mana that can only be spent to cast creature spells
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite storm count
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite non-blue mana of colors among permanents you control
  • Infinite mana of colors among permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite Treasure tokens
  • Infinite landfall triggers
  • Infinite Food tokens
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite death triggers
  • Infinite Food tokens
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite damage
  • Infinite self-discard triggers
  • Infinite storm count
  • Infinite LTB
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite damage
  • Near-infinite magecraft triggers
  • Near-infinite self-discard triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite LTB
  • Infinite self-discard triggers
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite damage
  • Near-infinite magecraft triggers
  • Near-infinite self-discard triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite creature tokens
  • Near-infinite ETB
  • Near-infinite magecraft triggers
  • Near-infinite self-discard triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite creature tokens
  • Near-infinite ETB
  • Near-infinite magecraft triggers
  • Near-infinite self-discard triggers
  • Near-infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mana permanents you control can produce
  • Near-infinite self-discard triggers
  • Near-infinite storm count
  • Near-infinite untap of permanents you control
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mana permanents you control can produce
  • Near-infinite self-discard triggers
  • Near-infinite storm count
  • Near-infinite untap of permanents you control
NAMECOSTTYPEPRICE
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
Group
Color
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