COMMANDER · DECK
Lockdown
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
10 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
15 cardsInstant
8 cardsLand
40 cardsMAYBE3 CARDS
Enchantment
1 cardSorcery
1 cardInstant
1 cardMONEY CARDS·49 CARDS·$541.27
Sign in to save your threshold.
Planeswalker
2 cardsCreature
10 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
9 cardsInstant
6 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic8
Basic32
Swamp13
Plains11
Island10
Sorcery17
Warlock2
Troll1
Vampire1
Artifact14
Equipment2
Human1
Infinity1
Soldier1
Stone1
Enchantment13
Aura2
Avatar1
God1
Horror1
Room1
Creature11
Human5
Wizard3
Rogue2
Warlock2
Avatar1
Cleric1
Elf1
God1
Halfling1
Horror1
Soldier1
Troll1
Vampire1
Outlaws4
Party6
Instant8
Planeswalker2
Liliana1
Ral1
Legends15
Historic25
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS2 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN2 COMBOS
Bracket 3
locks the table
- Lock
- Players can't draw cards
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Bracket 3
locks the table
- Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
- Lock
- Players can't draw cards
- Players can't gain life
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 9 cards not in the pool
BANNED · 2
NOT IN THE POOL · 9
+ 61 CARDS NOT IN PRECON
+ Armageddon+ Boseiju, Who Shelters All+ Brilliant Wings+ Chimil, the Inner Sun+ Collector's Cage+ Cursed Totem+ Cut a Deal+ Dark Ritual+ Demonic Tutor+ Diabolic Intent+ Diresight+ Dress Down+ Eaten by Piranhas+ Emeritus of Woe // Demonic Tutor+ Enlightened Tutor+ Esper Sentinel+ Extraordinary Journey+ Fell+ Fracture+ Ghostly Prison+ Grand Abolisher+ Grave Researcher // Reanimate+ Grim Tutor+ Insatiable Avarice+ Island Sanctuary+ Jet Medallion+ Lier, Disciple of the Drowned+ Lightning Greaves+ Lotho, Corrupt Shirriff+ Maralen of the Mornsong+ Masterful Flourish+ Mistrise Village+ Mornsong Aria+ Night's Whisper+ Opposition Agent+ Overlord of the Floodpits+ Palantír of Orthanc+ Path to Exile+ Personal Tutor+ Phyrexian Arena+ Planetarium of Wan Shi Tong+ Professor Onyx+ Ral Zarek, Guest Lecturer+ Reanimate+ Resentful Revelation+ Scheming Symmetry+ Shadowy Backstreet+ Silence+ Sinister Hideout+ Solve the Equation+ Sunfall+ Swiftfoot Boots+ Tainted Pact+ Takenuma, Abandoned Mire+ Talisman of Hierarchy+ Teferi's Ageless Insight+ Thassa, God of the Sea+ The Soul Stone+ Trouble in Pairs+ Unholy Annex // Ritual Chamber+ Wishclaw Talisman
- 79 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Aminatou's Augury- Ancient Cellarspawn- Arcane Denial- Arcane Sanctum- Archetype of Imagination- Arvinox, the Mind Flail- Ash Barrens- Athreos, Shroud-Veiled- Auramancer- Azorius Chancery- Azorius Signet- Bojuka Bog- Bottomless Pool // Locker Room- Brainstone- Brainstorm- Burnished Hart- Cast Out- Caves of Koilos- Command Tower- Commander's Sphere- Cramped Vents // Access Maze- Demon of Fate's Design- Diabolic Vision- Dimir Aqueduct- Doomwake Giant- Dream Eater- Entreat the Angels- Evolving Wilds- Extravagant Replication- Fear of Sleep Paralysis- Halimar Depths- Hall of Heliod's Generosity- Inkshield- Life Insurance- Mesa Enchantress- Metamorphosis Fanatic- Mind Stone- Mirrormade- Monologue Tax- Moon-Blessed Cleric- Nightmare Shepherd- Obscura Storefront- Ondu Spiritdancer- One with the Multiverse- Orzhov Basilica- Orzhov Signet- Otherworldly Gaze- Phenomenon Investigators- Ponder- Portent- Prognostic Sphinx- Read the Bones- Redress Fate- Return to Dust- Secret Arcade // Dusty Parlor- Shark Typhoon- Sigil of the Empty Throne- Soaring Lightbringer- Solemn Simulacrum- Sphere of Safety- Spirit-Sister's Call- Starfield Mystic- Tainted Field- Tainted Isle- Telling Time- Terminus- Terramorphic Expanse- The Eldest Reborn- The Master of Keys- Thirst for Meaning- Thriving Heath- Thriving Isle- Thriving Moor- Time Wipe- Timely Ward- Underground River- Utter End- Verge Rangers
Comments · 0
No comments yet.