COMMANDER · DECK
Vampire Knight Sphinx tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
4 cardsInstant
17 cardsLand
6 cardsMONEY CARDS·35 CARDS·$251.27
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Creature
8 cardsEnchantment
5 cardsArtifact
7 cardsInstant
12 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic3
Basic35
Plains12
Swamp12
Island11
Creature19
Vampire13
Knight10
Human3
Shaman2
Zombie2
Ally1
Cleric1
Merfolk1
Noble1
Sphinx1
Party1
Instant17
Artifact15
Equipment2
Enchantment8
Background1
Class1
Sorcery4
Legends7
Historic21
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
+ 52 CARDS NOT IN PRECON
+ Akroma's Will+ Anguished Unmaking+ Ashnod's Altar+ Austere Command+ Azorius Signet+ Bident of Thassa+ Captivating Vampire+ Champion of Dusk+ Clever Concealment+ Cordial Vampire+ Counterspell+ Cyclonic Rift+ Dark Ritual+ Decanter of Endless Water+ Defiant Bloodlord+ Dimir Signet+ Dovin's Veto+ Drana, Liberator of Malakir+ Fracture+ Generous Gift+ Heliod's Intervention+ Indulgent Aristocrat+ Inspiring Leader+ Legion Lieutenant+ Lightning Greaves+ Malakir Bloodwitch+ Marshal of Zhalfir+ Mortify+ Mystic Reflection+ Negate+ Olivia's Wrath+ Patron of the Vein+ Reconnaissance Mission+ Reliquary Tower+ Render Silent+ Sanctum Seeker+ Sanguine Bond+ Smothering Tithe+ Sphinx's Revelation+ Swiftfoot Boots+ Talisman of Dominance+ Talisman of Hierarchy+ Talisman of Progress+ Teferi's Ageless Insight+ Teferi's Protection+ Thought Vessel+ Utter End+ Verrak, Warped Sengir+ Vindicate+ Vito, Thorn of the Dusk Rose+ Well of Lost Dreams+ Wizard Class
- 68 PRECON CARDS NOT IN DECK
- Acclaimed Contender- Adeline, Resplendent Cathar- Arcane Sanctum- Arvad the Cursed- Aryel, Knight of Windgrace- Chivalric Alliance- Choked Estuary- Commander's Sphere- Conjurer's Mantle- Despark- Ethersworn Adjudicator- Evolving Wilds- Exotic Orchard- Exsanguinator Cavalry- Fell the Mighty- Fellwar Stone- Foulmire Knight- Fractured Powerstone- Haakon, Stromgald Scourge- Herald's Horn- Hero of Bladehold- Ichor Elixir- Josu Vess, Lich Knight- Knight of the Last Breath- Knight of the White Orchid- Knights of the Black Rose- Locthwain Lancer- Maul of the Skyclaves- Midnight Reaper- Mind Stone- Murderous Rider- Myriad Landscape- Order of Midnight- Painful Truths- Path of Ancestry- Path of the Enigma- Path to Exile- Port Town- Prairie Stream- Promise of Loyalty- Pull from Tomorrow- Read the Bones- Return to Dust- Shineshadow Snarl- Sidar Jabari of Zhalfir- Sigiled Sword of Valeron- Silverwing Squadron- Smitten Swordmaster- Sunken Hollow- Swords to Plowshares- Syr Elenora, the Discerning- Syr Konrad, the Grim- Temple of Deceit- Temple of Enlightenment- Temple of Silence- Temple of the False God- Terramorphic Expanse- Thriving Heath- Thriving Isle- Thriving Moor- Time Wipe- Unbreakable Formation- Valiant Knight- Vanquisher's Banner- Vona, Butcher of Magan- Wintermoor Commander- Worthy Knight- Xerex Strobe-Knight
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