COMMANDER · DECK
Samut Combo
Bracket 3 · Upgraded2021-02-24
DECK $
$2,308.62
MYTHIC
12
RARE
50
UNCOMMON
16
COMMON
31
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
48 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
7 cardsInstant
3 cardsLand
22 cardsMAYBE9 CARDS
Creature
8 cardsEnchantment
1 cardMONEY CARDS·59 CARDS·$1,824.89
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Creature
35 cardsEnchantment
5 cardsArtifact
1 cardSorcery
5 cardsInstant
3 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Village Bell-Ringer + Temur Sabertooth: early arguably two-card combo, for four mana or less, pieces included
- Midnight Guard + Presence of Gond: arguably two-card combo, for six mana or less, pieces included
- Splinter Twin + Village Bell-Ringer: late two-card combo, for eight mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Village Bell-Ringer + Temur Sabertooth — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Midnight Guard + Presence of Gond — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Splinter Twin + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Village Bell-Ringer — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Seeker of Skybreak — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
38 cards not in the pool
NOT IN THE POOL · 38
CURVE
COLOR
TYPES
Creature49
Elf25
Druid14
Human13
Warrior8
Shaman6
Cleric4
Goblin2
Scout2
Soldier2
Treefolk2
Bard1
Bird1
Cat1
Elemental1
Knight1
Kor1
Monk1
Rogue1
Snake1
Spirit1
Squirrel1
Wizard1
Outlaws1
Party14
Land32
Nonbasic19
Basic13
Forest11
Plains6
Mountain4
Enchantment7
Aura2
Sorcery7
Arcane1
Instant3
Artifact2
Legends14
Historic15
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of nontoken creatures you controlInfinite mana nontoken creatures you control can produceInfinite untap of lands you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature tokens
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite ETBInfinite creature tokens with haste
Infinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinitely large creatures you control until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite creature tokens with haste
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite tapped creature tokens with haste
Infinite colored manaInfinite combat phasesInfinite creature tokens with hasteInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite ETBInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creatures you control until end of turn
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinitely large creatures you control until end of turn
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite creature sacrifice triggersInfinite untap of creatures you control
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