MetaMox
COMMANDER · DECK
@Huaso_88 · 2026-02-04
Zur the Enchanter
DECK $
$1,557.13
MYTHIC
19
RARE
115
UNCOMMON
54
COMMON
40
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

12 cards

Enchantment

26 cards

Artifact

11 cards

Sorcery

6 cards

Instant

11 cards

Land

33 cards
SIDEBOARD128 CARDS

Creature

20 cards

Enchantment

76 cards
NAMECOSTPRICE

Artifact

10 cards

Sorcery

5 cards

Instant

10 cards

Battle

1 card

Land

6 cards
MONEY CARDS·131 CARDS·$1,215.71
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Creature

20 cards

Enchantment

53 cards
NAMECOSTPRICE

Artifact

14 cards

Sorcery

11 cards

Instant

12 cards

Land

23 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
3081262223641506+
COLOR
W: 37 pipsU: 26.5 pipsB: 14.5 pipsC: 77 pips
TYPES
Land33
Nonbasic25
Basic8
Island8
Plains5
Swamp5
Enchantment28
Aura7
Faerie1
God1
Spirit1
Creature13
Human6
Wizard6
Faerie2
Bird1
Cleric1
God1
Merfolk1
Monk1
Pegasus1
Spirit1
Warlock1
Outlaws1
Party7
Artifact11
Equipment2
Instant11
Sorcery6
Legends8
Historic18
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS5 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN4 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you by sources you don't control
  • Lock
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Near-infinite damage
ALSO NEEDS
Your life total is at least fifty-one.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Near-infinite lifeloss
ALSO NEEDS
Greater lifetotal than the highest life among opponents.
NEEDS A MAYBE CARD — SWAP IT IN1 COMBO
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
ALSO NEEDS
Three or more quest counters on Bloodchief Ascension.
You have a way to make an opponent lose life.
Group
Color
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