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COMMANDER · DECK

myrkul update end of 2024 pre duskmorn

Bracket 3 · Upgraded
@venerablesean · 2024-09-15
Myrkul, Lord of Bones
DECK $
$926.88
MYTHIC
13
RARE
47
UNCOMMON
14
COMMON
26
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

37 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

6 cards

Sorcery

8 cards

Instant

7 cards

Land

26 cards
MONEY CARDS·62 CARDS·$730.26
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Creature

25 cards

Enchantment

7 cards

Artifact

5 cards

Sorcery

5 cards

Instant

4 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Myrkul, Lord of Bones + Barrenton Medic: locks the table
  • Maha, Its Feathers Night + Elesh Norn, Grand Cenobite: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
001012121331347526+
COLOR
W: 22 pipsB: 22 pipsG: 40 pipsC: 107 pips
TYPES
Creature38
Druid9
Human9
Elf8
Shaman3
Bird2
Cleric2
Elemental2
Horror2
Nightmare2
Phyrexian2
Rogue2
Vampire2
Wizard2
Advisor1
Ally1
Archon1
Bard1
Dauthi1
Dryad1
Frog1
Giant1
God1
Kithkin1
Kor1
Monk1
Noble1
Praetor1
Satyr1
Snake1
Spirit1
Squirrel1
Treefolk1
Warrior1
Zombie1
Outlaws2
Party7
Land33
Nonbasic23
Basic10
Forest8
Swamp6
Plains5
Enchantment12
Class1
Dryad1
Giant1
Human1
Spirit1
Zombie1
Sorcery8
Instant7
Artifact6
Equipment1
Planeswalker1
Vivien1
Legends15
Historic21
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite green mana
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock
Infinite card drawInfinite draw triggersInfinite copies of a specific creature
Infinite card drawInfinite draw triggersInfinite +1/+1 counters on a creatureInfinite copies of a specific creature
Infinite lifelossInfinite copies of a specific creature
Group
Color
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