COMMANDER · DECK
Glass Cannon
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
11 cardsArtifact
6 cardsSorcery
5 cardsInstant
9 cardsLand
32 cardsMONEY CARDS·57 CARDS·$450.46
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Creature
16 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
3 cardsInstant
7 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic29
Basic8
Forest9
Mountain7
Plains7
Creature32
Elf15
Shapeshifter9
Druid8
Wolf6
Scout4
Shaman3
Warrior2
Golem1
Human1
Changeling9
Party2
Enchantment11
Class1
Saga1
Artifact9
Equipment2
Shapeshifter2
Golem1
Instant9
Sorcery5
Legends9
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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