MetaMox
COMMANDER · DECK
2022-09-19
ONLY 99 CARDS
DECK $
$457.89
MYTHIC
7
RARE
43
UNCOMMON
36
COMMON
61
COMMAND1 CARD

Creature

1 card
MAIN98 CARDS

Planeswalker

3 cards

Creature

22 cards

Enchantment

5 cards

Artifact

13 cards

Sorcery

13 cards

Instant

7 cards

Land

11 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00111232153444566+
COLOR
U: 15 pipsR: 58 pipsC: 104 pips
TYPES
Land35
Nonbasic9
Basic26
Mountain19
Island9
Creature23
Human8
Shaman5
Dragon2
Elemental2
Goblin2
Wizard2
Adventure1
Archer1
Demon1
Devil1
Drone1
Eldrazi1
Giant1
Gremlin1
Horror1
Kavu1
Knight1
Lizard1
Phyrexian1
Scout1
Tyranid1
Wall1
Warrior1
Weird1
Party3
Sorcery14
Adventure1
Dragon1
Artifact13
Equipment5
Instant8
Enchantment5
Aura2
Planeswalker3
Sarkhan1
Tibalt1
Zariel1
Legends8
Historic20
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 3
locks the table
  • Lock
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • From now on, destroy any creatures opponents control at instant speed
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
Group
Color
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