MetaMox
COMMANDER · DECK
@Cymorn · 2025-10-17
Omnath, Locus of All
DECK $
$844.11
MYTHIC
39
RARE
151
UNCOMMON
59
COMMON
36
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

30 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

5 cards

Sorcery

10 cards

Instant

6 cards

Land

28 cards
MAYBE172 CARDS

Creature

100 cards
NAMECOSTPRICE

Enchantment

15 cards

Artifact

5 cards

Sorcery

32 cards

Instant

12 cards

Land

8 cards
MONEY CARDS·137 CARDS·$627.66
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Creature

67 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

7 cards

Sorcery

25 cards

Instant

7 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00315220374145156+
COLOR
W: 19 pipsU: 28.5 pipsB: 13 pipsR: 23 pipsG: 41.5 pipsC: 148 pips
TYPES
Land35
Nonbasic24
Basic11
Forest9
Island6
Mountain6
Plains4
Swamp4
Druid1
Elf1
Creature31
Human6
Druid5
Avatar4
Horror3
Elemental2
Elf2
Serpent2
Wizard2
Angel1
Artificer1
Beast1
Berserker1
Bird1
Chimera1
Devil1
Frog1
Goblin1
Hydra1
Kraken1
Merfolk1
Monk1
Noble1
Orc1
Phoenix1
Phyrexian1
Ranger1
Shaman1
Snake1
Sphinx1
Squirrel1
Treefolk1
Warrior1
Zombie1
Party3
Enchantment13
Aura2
Sorcery11
Arcane1
Artifact6
Sphinx1
Instant6
Planeswalker1
Kiora1
Legends18
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
Group
Color
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