MetaMox
COMMANDER · DECK

You're telling me Hearthhull replaced Windgrace?

@LSSGSSBroly · 2026-09-08
DECK $
$6,161.38
MYTHIC
16
RARE
59
UNCOMMON
19
COMMON
6
COMMAND1 CARD

Artifact

1 card
MAIN99 CARDS

Creature

21 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

9 cards

Instant

16 cards

Land

34 cards
MONEY CARDS·90 CARDS·$4,925.51
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Creature

18 cards

Enchantment

7 cards

Artifact

11 cards

Sorcery

8 cards

Instant

15 cards

Land

31 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
30231172173142526+
COLOR
B: 20 pipsR: 14 pipsG: 35 pipsC: 72 pips
TYPES
Land34
Nonbasic34
Forest6
Mountain6
Swamp6
Saga1
Urza's1
Creature21
Elf4
Goblin2
Human2
Orc2
Scout2
Snake2
Spirit2
Ape1
Archer1
Badger1
Bird1
Citizen1
Cleric1
Detective1
Dragon1
Eldrazi1
Elemental1
Frog1
Halfling1
Horror1
Insect1
Mole1
Monk1
Shaman1
Sorcerer1
Warrior1
Wizard1
Party3
Instant16
Artifact12
Spacecraft1
Enchantment9
Aura2
Saga1
Urza's1
Sorcery9
Legends11
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMBOS20 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite self-mill
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite mana lands you control can produce
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite mana lands you control can produce
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite colored mana
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Near-infinite damage
  • Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite colored mana
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite landfall triggers
  • Infinite creature LTB
  • Infinite mana lands you control can produce
  • Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
  • Infinite creature LTB
  • Infinite creature ETB
  • Infinite creature sacrifice triggers
  • Infinite death triggers
  • Infinite lifegain triggers
  • Infinite lifegain
  • Infinite landfall triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 13 game changers — cEDH lists run 10 or more
PRECONWorld Shaper· Edge of Eternities Commander (EOC)
+ 94 CARDS NOT IN PRECON
+ Amulet of Vigor+ Animate Dead+ Ashaya, Soul of the Wild+ Assassin's Trophy+ Azusa, Lost but Seeking+ Badgermole Cub+ Badlands+ Bayou+ Birds of Paradise+ Blood Crypt+ Bloodstained Mire+ Boseiju, Who Endures+ Buried Ruin+ Carpet of Flowers+ Chord of Calling+ Chrome Mox+ Commercial District+ Crop Rotation+ Crucible of Worlds+ Dance of the Dead+ Defense Grid+ Deflecting Swat+ Delighted Halfling+ Demonic Tutor+ Elvish Reclaimer+ Elvish Spirit Guide+ Emergence Zone+ Exploration+ Field of the Dead+ Final Fortune+ Finale of Devastation+ Fire Covenant+ Gaea's Cradle+ Gemstone Caverns+ Glacial Chasm+ Green Sun's Zenith+ Heroic Intervention+ Hexing Squelcher+ Hoarding Broodlord+ Ignoble Hierarch+ Jeska's Will+ Legolas's Quick Reflexes+ Life from the Loam+ Lotus Cobra+ Lotus Field+ Mana Vault+ Manifold Key+ Marsh Flats+ Mesmeric Orb+ Misty Rainforest+ Molten Duplication+ Mox Diamond+ Necromancy+ Necropotence+ Nissa, Resurgent Animist+ Ominous Harvest+ Orcish Bowmasters+ Orcish Lumberjack+ Overgrown Tomb+ Polluted Delta+ Pyroblast+ Rain of Filth+ Ramunap Excavator+ Raucous Theater+ Realms Uncharted+ Reanimate+ Red Elemental Blast+ Saw in Half+ Scalding Tarn+ Scapeshift+ Seismic Assault+ Shifting Woodland+ Simian Spirit Guide+ Squandered Resources+ Stomping Ground+ Strip Mine+ Sylvan Safekeeper+ Taiga+ Ulamog, the Infinite Gyre+ Underground Mortuary+ Urborg, Tomb of Yawgmoth+ Urza's Saga+ Vampiric Tutor+ Veil of Summer+ Verdant Catacombs+ Vesuva+ Vexing Bauble+ Voltaic Key+ Wasteland+ Windswept Heath+ Wooded Foothills+ Worldly Tutor+ Yavimaya, Cradle of Growth+ Zuran Orb
- 81 PRECON CARDS NOT IN DECK
- Arcane Signet- Augur of Autumn- Baloth Prime- Beast Within- Binding the Old Gods- Blasphemous Act- Bojuka Bog- Braids, Arisen Nightmare- Cabaretti Courtyard- Canyon Slough- Centaur Vinecrasher- Cinder Glade- Cultivate- Escape to the Wilds- Escape Tunnel- Eumidian Hatchery- Eumidian Wastewaker- Evendo Brushrazer- Evolving Wilds- Exploration Broodship- Fabled Passage- Farseek- Festering Thicket- Forest- Formless Genesis- Gaze of Granite- God-Eternal Bontu- Groundskeeper- Hammer of Purphoros- Harrow- Infernal Grasp- Juri, Master of the Revue- Karplusan Forest- Korvold, Fae-Cursed King- Llanowar Wastes- Loamcrafter Faun- Maestros Theater- Mayhem Devil- Mazirek, Kraul Death Priest- Moraug, Fury of Akoum- Mountain- Mountain Valley- Multani, Yavimaya's Avatar- Myriad Landscape- Nature's Lore- Night's Whisper- Omnath, Locus of Rage- Oracle of Mul Daya- Pest Infestation- Planetary Annihilation- Putrefy- Rakdos Charm- Rampaging Baloths- Riveteers Overlook- Rocky Tar Pit- Roiling Regrowth- Satyr Wayfinder- Scouring Swarm- Sheltered Thicket- Skyshroud Claim- Smoldering Marsh- Sol Ring- Soul of Windgrace- Splendid Reclamation- Springbloom Druid- Sprouting Goblin- Sulfurous Springs- Swamp- Szarel, Genesis Shepherd- Tear Asunder- Terramorphic Expanse- Tireless Tracker- Titania, Protector of Argoth- Twilight Mire- Uurg, Spawn of Turg- Vernal Fen- Viridescent Bog- Wastes- Windgrace's Judgment- World Breaker- Worldsoul's Rage
Group
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