MetaMox
COMMANDER · DECK
@kstein000 · 2026-08-01
Dwalin, Weaponmaster
DECK $
$1,344.01
MYTHIC
41
RARE
134
UNCOMMON
90
COMMON
85
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

2 cards

Artifact

26 cards

Sorcery

2 cards

Instant

10 cards

Land

37 cards
SIDEBOARD61 CARDS

Planeswalker

2 cards

Creature

24 cards

Enchantment

1 card

Artifact

21 cards

Sorcery

4 cards

Instant

4 cards

Land

5 cards
MAYBE189 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

56 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

58 cards
NAMECOSTPRICE

Sorcery

14 cards

Instant

36 cards
NAMECOSTPRICE

Land

7 cards
MONEY CARDS·132 CARDS·$1,026.05
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Planeswalker

3 cards

Creature

38 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

48 cards
NAMECOSTPRICE

Sorcery

10 cards

Instant

21 cards

Land

12 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1013124283646546+
COLOR
W: 36 pipsR: 17 pipsC: 117 pips
TYPES
Land37
Nonbasic17
Basic20
Plains14
Mountain13
Artifact28
Equipment26
Lizard1
Robot1
Creature23
Dwarf14
Warrior8
Knight3
Bard2
Human2
Noble2
Scout2
Adventure1
Advisor1
Angel1
Artificer1
Assassin1
Cat1
Equipment1
Halfling1
Kor1
Lizard1
Phyrexian1
Robot1
Spirit1
Outlaws1
Party8
Instant12
Adventure1
Dwarf1
Scout1
Enchantment2
Aura1
Sorcery2
Legends21
Historic45
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
NEEDS A MAYBE CARD — SWAP IT IN13 COMBOS
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite combat phases
  • Infinite creature tokens with haste
  • Infinite creature ETB
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
ALSO NEEDS
Helm attached to Aurelia.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Infinite combat phases
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Put all Equipment cards from your library onto the battlefield
ALSO NEEDS
Helm of the Host attached to Godo.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite combat damage
  • Infinite combat phases
  • Infinite mana creatures you control can produce
  • Infinite Treasure tokens
  • Infinite untap of creatures you control
ALSO NEEDS
The Reaver Cleaver attached to a creature with power five or greater that can attack this turn.
An opponent is unable to block the creature with The Reaver Cleaver attached.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite combat phases
ALSO NEEDS
Sword of Feast and Famine attached to a creature that can attack this turn.
An opponent is unable to block and kill the creature with Sword of Feast and Famine attached.
Lands you control can tap to produce at least .
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite combat phases
  • Infinite creature ETB
  • Infinite mana creatures you control can produce
  • Infinite tapped creature tokens
  • Infinite untap of creatures you control
ALSO NEEDS
Helm of the Host attached to Combat Celebrant.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite combat damage
  • Infinite combat phases
  • Infinite damage
  • Opponents discard their hands
  • Infinite mana lands you control can produce
  • Infinite untap of lands you control
ALSO NEEDS
Sword of Feast and Famine attached to Hellkite Charger.
You control lands that can produce at least .
Opponents cannot block Hellkite Charger.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite combat damage
  • Infinite combat phases
  • Infinite creature ETB
  • Infinite creature LTB
  • Put all basic lands from your library onto the battlefield
ALSO NEEDS
Sword of Hearth and Home attached to any other creature you control.
The creature with Sword of Hearth and Home attached can attack this turn.
An opponent cannot block and kill the creature with Sword of Hearth and Home attached and Aurelia.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite combat damage
  • Infinite combat phases
  • Infinite Treasure tokens
ALSO NEEDS
The Reaver Cleaver attached to a creature with power seven or greater that can attack this turn.
An opponent is unable to block the creature with The Reaver Cleaver attached.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite combat phases
ALSO NEEDS
You control at least 5 Dwarfs who do not have summoning sickness.
Opponents can not block.
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite combat phases
  • Near-infinite landfall triggers
  • Infinite combat damage
  • Put all basic lands from your library onto the battlefield
ALSO NEEDS
Sword of Hearth and Home attached to any creature you control except Combat Celebrant.
An opponent is unable to block Combat Celebrant or the creature with Sword of Hearth and Home attached.
You have not exerted Combat Celebrant this turn.
Bracket 1
doesn’t raise the bracket
  • Infinite combat damage
  • Infinite combat phases
  • Infinite ETB
  • Infinite LTB
  • Infinite untap of Samurai you control
  • Put all basic lands from your library onto the battlefield
  • Put all Equipment cards from your library onto the battlefield
ALSO NEEDS
Sword of Hearth and Home attached to any Samurai you control.
Godo and the Samurai with Sword of Hearth and Home attached cannot be blocked by an opponent.
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite combat phases
  • Near-infinite landfall triggers
  • Infinite combat damage
  • Put all basic lands from your library onto the battlefield
ALSO NEEDS
Sword of Hearth and Home attached to any creature you control except Combat Celebrant.
An opponent is unable to block Combat Celebrant or the creature with Sword of Hearth and Home attached.
You have not exerted Combat Celebrant this turn.
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite combat phases
  • Put all Equipment cards from your library onto the battlefield
  • Infinite combat damage
  • Put all basic lands from your library onto the battlefield
  • Infinite untap of Samurai you control
ALSO NEEDS
Sword of Hearth and Home attached to any Samurai you control.
Godo and the Samurai with Sword of Hearth and Home attached cannot be blocked by an opponent.
Group
Color
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