MetaMox
COMMANDER · DECK
@thephyrexianisaparttimer · 2024-10-09
Atraxa, Grand Unifier
DECK $
$9,069.48
MYTHIC
29
RARE
61
UNCOMMON
11
COMMON
3
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

10 cards

Creature

10 cards

Enchantment

10 cards

Artifact

10 cards

Sorcery

10 cards

Instant

10 cards

Battle

10 cards

Land

29 cards
MONEY CARDS·78 CARDS·$7,252.88
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Planeswalker

5 cards

Creature

10 cards

Enchantment

10 cards

Artifact

8 cards

Sorcery

7 cards

Instant

9 cards

Battle

3 cards

Land

26 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20151202123945576+
COLOR
W: 10 pipsU: 22 pipsB: 18 pipsG: 21 pipsC: 90 pips
TYPES
Land29
Nonbasic29
Forest6
Island6
Plains6
Swamp6
Saga1
Urza's1
Creature16
Siege5
Human3
Phyrexian3
Angel2
Dinosaur2
Druid2
Horror2
Beast1
Bird1
Cat1
Elf1
Griffin1
Kraken1
Merfolk1
Noble1
Praetor1
Serpent1
Soldier1
Wizard1
Zombie1
Party1
Enchantment15
Siege4
Aura1
Class1
Saga1
Urza's1
Artifact11
Human1
Soldier1
Planeswalker11
Jace1
Karn1
Liliana1
Narset1
Nixilis1
Oko1
Siege1
Teferi1
Tezzeret1
Tyvar1
Vraska1
Wrenn1
Battle10
Siege10
Dinosaur2
Human1
Noble1
Serpent1
Teferi1
Zombie1
Instant10
Sorcery10
Legends21
Historic33
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMBOS20 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN20 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite green mana
ALSO NEEDS
Swift Reconfiguration attached to Devoted Druid.
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 4
mass land denial
  • Activated abilities of permanents your opponents control can't be activated
  • Activated abilities can't be activated
  • Lock
  • Mass Land Denial
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Win the game
ALSO NEEDS
Hermit Druid does not have summoning sickness.
You have no basic lands in library.
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite blue mana
  • Infinite green mana
Bracket 3
two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Target opponent loses the game
ALSO NEEDS
Innkeeper's Talent is level 3.
An opponent has eight or fewer poison counters.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Win the game
ALSO NEEDS
Hermit Druid does not have summoning sickness.
You have no basic lands in library.
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite colored mana that can only be spent to cast creature spells
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite storm count
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Target opponent loses the game
ALSO NEEDS
An opponent has eight or fewer poison counters.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Target player loses the game
ALSO NEEDS
Target player has cards in library equal to or greater than their life total.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
You can cast both affinity cards for .
One of the affinity cards must be in your hand, with the other on the battlefield.
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite magecraft triggers
  • Infinite black mana
  • Infinite casts of a specific spell
ALSO NEEDS
Instant or Sorcery that costs or less
LEGALITYCOMMANDER-FAMILY FORMATS
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