MetaMox
COMMANDER · DECK

Malcolm, Keen-Eyed Navigator//Vial Smasher the Fierce

@AnYa · 2024-05-11
BANNED: 3 CARDS
DECK $
$10,270.48
MYTHIC
31
RARE
102
UNCOMMON
20
COMMON
15
COMMAND2 CARDS
MAIN98 CARDS

Creature

13 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

8 cards

Instant

32 cards

Land

26 cards
MAYBE68 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

11 cards

Sorcery

10 cards

Instant

7 cards

Land

7 cards
MONEY CARDS·140 CARDS·$8,212.64
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Creature

35 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

17 cards

Sorcery

16 cards

Instant

33 cards

Land

30 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
60301172143242516+
COLOR
U: 32 pipsB: 24 pipsR: 23 pipsC: 51 pips
TYPES
Instant32
Lesson1
Shapeshifter1
Trap1
Land26
Nonbasic26
Island4
Mountain3
Swamp3
Creature15
Pirate5
Spirit3
Wizard3
Human2
Siren2
Ape1
Archer1
Artificer1
Berserker1
Bird1
Devil1
Dragon1
Drix1
Goblin1
Merfolk1
Minotaur1
Monkey1
Orc1
Rogue1
Warrior1
Outlaws6
Party5
Artifact13
Equipment1
Sorcery8
Enchantment6
Aura2
Legends7
Historic19
LAND PROBABILITY
26 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.5%
TURN 562.7%
TURN 683.3%
TURN 793.5%
COMBOS18 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN10 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
ALSO NEEDS
Curiosity attached to Glint-Horn Buccaneer.
You have a number of cards in hand greater than your maximum hand size.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
ALSO NEEDS
Ophidian Eye attached to Glint-Horn Buccaneer.
You have a number of cards in hand greater than your maximum hand size.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
ALSO NEEDS
Curiosity attached to Niv-Mizzet.
You have a way to draw a card.
Your library is greater than opponent life total.
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage
  • Near-infinite self-discard triggers
  • Near-infinite draw triggers
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite colored mana
  • Infinite damage
  • Infinite Treasure tokens
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
ALSO NEEDS
Ophidian Eye attached to Niv-Mizzet.
You have a way to draw a card.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite self-mill
  • Near-infinite magecraft triggers
  • Near-infinite mill
ALSO NEEDS
You have at least six other cards in your graveyard, plus an additional four cards if Brain Freeze is in your graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite self-mill
  • Near-infinite colored mana
  • Near-infinite magecraft triggers
  • Near-infinite mill
  • Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
NEEDS A MAYBE CARD — SWAP IT IN8 COMBOS
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite draw triggers
  • Infinite looting
  • Infinite looting for opponents
  • Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite damage
ALSO NEEDS
Tandem Lookout paired with Niv-Mizzet.
You have a way to draw a card.
Your library is greater than opponent life total.
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
ALSO NEEDS
Tandem Lookout is paired with Glint-Horn Buccaneer.
You have a number of cards in hand greater than your maximum hand size.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite draw triggers for all players
  • Infinite looting for all players
  • Near-infinite magecraft triggers
  • Near-infinite storm count
ALSO NEEDS
You have at least six additional cards in your graveyard, plus an additional six cards between your hand and/or graveyard.
An opponent has at least six cards in hand.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
  • Infinite self-mill
  • Near-infinite storm count
ALSO NEEDS
You have at least three additional cards in your graveyard.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
  • Near-infinite damage
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite rummaging
ALSO NEEDS
You have a number of cards in your hand that is greater than your maximum hand size.
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
  • Infinite copies of one instant or sorcery
  • Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
You have cast at least two spells this turn.
Stella Lee does not have summoning sickness.
You have enough mana to cast the instant or sorcery card.
You have additional legal target(s) for the instant or sorcery card, if applicable.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 20 game changers — cEDH lists run 10 or more
Group
Color
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