COMMANDER · DECK
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COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
5 cardsSorcery
1 cardInstant
2 cardsLand
91 cardsMONEY CARDS·18 CARDS·$101.79
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Creature
2 cardsSorcery
1 cardInstant
1 cardLand
14 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land91
Nonbasic91
Desert31
Gate23
Town23
Sphere9
Adventure5
Urza's4
Mine1
Power-plant1
Tower1
Vehicle1
Creature6
Bard1
Beast1
Chimera1
Elemental1
Golem1
Human1
Hydra1
Plant1
Sphinx1
Sorcery5
Adventure4
Town4
Artifact3
Golem1
Sphinx1
Town1
Vehicle1
Instant3
Adventure1
Town1
Legends5
Historic7
LAND PROBABILITY
91 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 40.0%
TURN 50.0%
TURN 60.0%
TURN 70.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
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