COMMANDER · DECK
Lagrellexperiment
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
47 cardsEnchantment
8 cardsArtifact
1 cardSorcery
1 cardInstant
8 cardsLand
34 cardsMAYBE78 CARDS
Creature
57 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
1 cardInstant
12 cardsLand
2 cardsMONEY CARDS·97 CARDS·$756.47
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Creature
48 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
2 cardsInstant
12 cardsLand
24 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature48
Human13
Druid6
Elf6
Bird5
Frog4
Spirit4
Wizard4
Cleric3
Construct3
Noble3
Soldier3
Citizen2
Dog2
Halfling2
Rogue2
Scout2
Vampire2
Advisor1
Ally1
Angel1
Artificer1
Avatar1
Eldrazi1
Elemental1
God1
Kor1
Monk1
Phyrexian1
Pilot1
Saga1
Samurai1
Serpent1
Shaman1
Shapeshifter1
Snake1
Wall1
Warlock1
Outlaws3
Party9
Land37
Nonbasic30
Basic7
Forest8
Island8
Plains8
Druid1
Elf1
Human1
Rogue1
Shapeshifter1
Warlock1
Enchantment11
Saga2
Background1
Dog1
God1
Samurai1
Instant9
Bird1
Pilot1
Artifact4
Construct3
Sorcery3
Legends14
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
NEEDS A MAYBE CARD — SWAP IT IN8 COMBOS
Bracket 3
locks the table
- Opponents can't cast instant spells during their turns
- Opponents can't cast sorcery spells
- Lock
Bracket 3
locks the table
- Opponents can't cast instant spells during their turns
- Opponents can't cast sorcery spells
- Lock
Bracket 3
locks the table
- Return all nonland permanents opponents control to their hand on each of your turns
- Lock
ALSO NEEDS
Brago does not have summoning sickness.
Bracket 3
locks the table
- Opponents can't cast instant spells during their turns
- Opponents can't cast sorcery spells
- Lock
Bracket 3
locks the table
- Opponents can't cast instant spells during their turns
- Opponents can't cast sorcery spells
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite blinking
- Infinite creature ETB
- Infinite landfall triggers
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
ALSO NEEDS
You control up to five lands that can tap to produce at least .
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite mana lands you control can produce
- Infinite blue mana
- Infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite blinking
- Infinite creature ETB
- Infinite landfall triggers
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite mana lands you control can produce
- Infinite storm count
- Infinite untap of lands you control
ALSO NEEDS
You control up to five lands that can tap to produce at least .
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
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