COMMANDER · DECK
werewolf
COMMAND1 CARD
Card Advantage
1 cardMAIN99 CARDS
Lands
37 cardsRamp
13 cardsInteraction
10 cardsCard Advantage
7 cardsRemoval
6 cardsProtection
2 cardsTutors
2 cardsBoard Wipes
1 cardUntagged
32 cardsMONEY CARDS·37 CARDS·$210.90
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Lands
11 cardsRamp
6 cardsInteraction
7 cardsCard Advantage
2 cardsRemoval
3 cardsProtection
2 cardsTutors
1 cardBoard Wipes
1 cardUntagged
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Forest12
Mountain7
Creature31
Werewolf23
Human21
Wolf7
Horror3
Eldrazi2
Rogue2
Warrior2
Advisor1
Beast1
Outlaws2
Party4
Artifact8
Equipment2
Sorcery8
Arcane1
Enchantment7
Instant7
Planeswalker2
Arlinn1
Garruk1
Legends8
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
15 cards not in the pool
NOT IN THE POOL · 15
Comments · 0
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