MetaMox
COMMANDER · DECK
@BrewMage · 2026-07-05
Glarb, Calamity's Augur
DECK $
$8,437.57
MYTHIC
21
RARE
87
UNCOMMON
21
COMMON
13
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

15 cards

Enchantment

6 cards

Artifact

12 cards

Sorcery

8 cards

Instant

29 cards

Land

29 cards
MONEY CARDS·122 CARDS·$6,745.94
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Planeswalker

2 cards

Creature

25 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

14 cards

Instant

32 cards

Battle

1 card

Land

29 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
402611521231042516+
COLOR
U: 29 pipsB: 27.5 pipsG: 26.5 pipsC: 65 pips
TYPES
Instant29
Trap1
Land29
Nonbasic29
Island5
Swamp5
Forest4
Creature16
Human6
Wizard5
Elf2
Rogue2
Shaman2
Archer1
Bird1
Citizen1
Druid1
Faerie1
Frog1
Halfling1
Merfolk1
Monk1
Noble1
Orc1
Otter1
Shapeshifter1
Spirit1
Outlaws2
Party7
Artifact12
Sorcery8
Enchantment6
Legends9
Historic19
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMBOS12 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
Bracket 1
doesn’t raise the bracket
  • Infinite storm count
  • Infinite untap of some creatures you control
  • Infinite power and toughness for certain creatures until end of turn
  • Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 21 game changers — cEDH lists run 10 or more
Group
Color
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