COMMANDER · DECK
Glarbohydrate
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
8 cardsInstant
29 cardsLand
29 cardsMAYBE43 CARDS
Planeswalker
2 cardsCreature
14 cardsEnchantment
2 cardsArtifact
1 cardSorcery
8 cardsInstant
9 cardsBattle
1 cardLand
6 cardsMONEY CARDS·122 CARDS·$6,745.94
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Planeswalker
2 cardsCreature
25 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
14 cardsInstant
32 cardsBattle
1 cardLand
29 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant29
Trap1
Land29
Nonbasic29
Island5
Swamp5
Forest4
Creature16
Human6
Wizard5
Elf2
Rogue2
Shaman2
Archer1
Bird1
Citizen1
Druid1
Faerie1
Frog1
Halfling1
Merfolk1
Monk1
Noble1
Orc1
Otter1
Shapeshifter1
Spirit1
Outlaws2
Party7
Artifact12
Sorcery8
Enchantment6
Legends9
Historic19
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 21 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite magecraft triggers
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
- Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
- Exile your library
- Win the game
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Reads as cEDH
- 21 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 28 cards not in the pool
BANNED · 7
NOT IN THE POOL · 28
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