COMMANDER · DECK
Toralf God of Goblins
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
22 cardsInstant
8 cardsLand
1 cardMONEY CARDS·27 CARDS·$93.71
Sign in to save your threshold.
Creature
9 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
8 cardsInstant
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Basic38
Mountain38
Sorcery22
Creature17
Goblin15
Warrior5
Assassin1
Dwarf1
Equipment1
God1
Noble1
Pirate1
Rogue1
Outlaws3
Party6
Artifact11
Equipment5
God1
Instant8
Enchantment5
Legends7
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
Comments · 0
No comments yet.