COMMANDER · DECK
Silent Hill
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
24 cardsArtifact
7 cardsSorcery
5 cardsInstant
3 cardsLand
34 cardsMONEY CARDS·16 CARDS·$54.94
Sign in to save your threshold.
Creature
9 cardsEnchantment
5 cardsArtifact
1 cardSorcery
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic2
Basic32
Plains8
Forest7
Mountain6
Swamp6
Island5
Enchantment29
Room17
Horror3
Aura1
Fox1
Glimmer1
Nightmare1
Creature27
Human11
Horror4
Zombie3
Demon2
Mercenary2
Warlock2
Assassin1
Cleric1
Crab1
Doctor1
Dog1
Elder1
Fox1
Glimmer1
Knight1
Leech1
Nightmare1
Noble1
Samurai1
Scout1
Skeleton1
Spirit1
Survivor1
Toy1
Wall1
Wizard1
Outlaws5
Party2
Artifact9
Toy1
Wall1
Sorcery5
Instant3
Legends8
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
13 cards not in the pool
NOT IN THE POOL · 13
Comments · 0
No comments yet.