COMMANDER · DECK
Who's Afriad of the Big Bad Wolf?
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
29 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
6 cardsInstant
17 cardsLand
30 cardsMAYBE62 CARDS
Creature
33 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
6 cardsInstant
8 cardsLand
7 cardsMONEY CARDS·63 CARDS·$248.14
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Creature
26 cardsEnchantment
10 cardsArtifact
3 cardsSorcery
5 cardsInstant
11 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic27
Basic9
Forest10
Plains8
Mountain7
Creature30
Elf22
Druid12
Shaman4
Wolf4
Human2
Shapeshifter2
Ally1
Angel1
Artificer1
Beast1
Cleric1
Fox1
Hero1
Knight1
Mutant1
Saga1
Scout1
Soldier1
Changeling2
Party1
Instant18
Lesson1
Enchantment9
Aura2
Background1
Saga1
Wolf1
Sorcery6
Artifact3
Equipment1
Legends12
Historic15
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite creature tokens
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
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