COMMANDER · DECK
Muldrotha
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
22 cardsEnchantment
5 cardsArtifact
15 cardsSorcery
9 cardsInstant
12 cardsLand
23 cardsMONEY CARDS·65 CARDS·$853.41
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Creature
16 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
7 cardsInstant
10 cardsLand
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic21
Basic15
Forest8
Island8
Swamp8
Planet1
Rogue1
Shapeshifter1
Creature23
Human4
Zombie4
Cleric2
Elemental2
Insect2
Rogue2
Avatar1
Beast1
Bird1
Cat1
Citizen1
Dragon1
Eldrazi1
Frog1
Halfling1
Horror1
Illusion1
Incarnation1
Monk1
Pirate1
Plant1
Serpent1
Shaman1
Shapeshifter1
Snake1
Spirit1
Outlaws3
Party4
Artifact16
Equipment1
Insect1
Instant14
Sorcery9
Enchantment5
Aura2
Room1
Planeswalker1
Tamiyo1
Legends11
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS38 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- You control one opponent on each of their turns
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 1
doesn’t raise the bracket
- Infinite blinking
- Infinite colored mana
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite creature ETB
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite mill
- Infinite self-mill
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite ETB
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite storm count
- Infinite +1/+1 counters on a creature
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite self-discard triggers
- Near-infinite ETB
- Infinite draw triggers
- Infinite looting
- Infinite magecraft triggers
- Near-infinite LTB
- Infinite black mana
- Near-infinite magecraft triggers
- Near-infinite black mana
- Cast a subset of spells in your graveyard
- Near-infinite storm count
- Near-infinite mana lands you control can produce
- Near-infinite untap of lands you control
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite landfall triggers
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite mill
- Infinite creature sacrifice triggers
- Infinite self-mill
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Cast a subset of spells in your graveyard
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite creature tokens
- Infinite landfall triggers
- Infinite creature ETB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
7 banned cards
BANNED · 7
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 22 cards not in the pool
BANNED · 3
NOT IN THE POOL · 22
Comments · 0
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