COMMANDER · DECK
Tiamat C-EDH
Bracket 4 · Optimized@lilmoosiepcp · 2026-01-09
DECK $
$7,578.00
MYTHIC
16
RARE
50
UNCOMMON
19
COMMON
15
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
9 cardsInstant
25 cardsLand
25 cardsMONEY CARDS·84 CARDS·$6,057.76
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Creature
17 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
7 cardsInstant
21 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 16 game changers — Bracket 3 allows 3
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
15 banned cards
BANNED · 15
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
4 banned cards, 30 cards not in the pool
BANNED · 4
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Instant25
Trap1
Land25
Nonbasic25
Forest7
Island7
Plains6
Mountain5
Swamp5
Creature22
Dragon10
Wizard5
Spirit4
Elf2
Faerie2
Human2
Rogue2
Ape1
Archer1
Bird1
Citizen1
God1
Halfling1
Merfolk1
Orc1
Shaman1
Turtle1
Outlaws2
Party7
Artifact13
Sorcery9
Enchantment7
Aura1
Turtle1
Legends10
Historic20
LAND PROBABILITY
25 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.8%
TURN 565.6%
TURN 685.4%
TURN 794.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Near-infinite damageInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
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