MetaMox
COMMANDER · DECK
2022-02-05
Queen Marchesa
114 CARDS (LIMIT 100)SINGLETON: 8 CARDS
DECK $
$384.15
MYTHIC
2
RARE
43
UNCOMMON
32
COMMON
37
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN113 CARDS

Creature

12 cards

Enchantment

12 cards

Artifact

14 cards

Sorcery

12 cards

Instant

17 cards

Land

21 cards
MAYBE1 CARD

Creature

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10111262233644546+
COLOR
W: 31 pipsB: 15.5 pipsR: 28 pipsC: 123 pips
TYPES
Land38
Nonbasic18
Basic20
Mountain8
Plains8
Swamp7
Desert1
Instant19
Artifact17
Construct2
Equipment2
Human1
Soldier1
Creature17
Human8
Goblin5
Cleric3
Construct2
Shaman2
Assassin1
Hellion1
Rogue1
Sliver1
Soldier1
Werewolf1
Wizard1
Outlaws2
Party5
Sorcery14
Enchantment12
Aura7
Legends2
Historic19
LAND PROBABILITY
38 LANDS · 113 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.6%
TURN 546.4%
TURN 669.0%
TURN 783.9%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage to one opponent
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Draw the game
Bracket 1
doesn’t raise the bracket
  • Infinite damage to one opponent
ALSO NEEDS
Card That Gives Indestructible
Group
Color
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