MetaMox
COMMANDER · DECK
DECK $
$1,313.36
MYTHIC
27
RARE
76
UNCOMMON
9
COMMON
7
COMMAND1 CARD

Untagged

1 card
MAIN99 CARDS

Lands

36 cards
NAMECOSTTYPEPRICE

Interaction

12 cards

Ramp

10 cards

Removal

10 cards

Card Advantage

5 cards

Tutors

5 cards

Protection

5 cards

Board Wipes

2 cards

Recovery

1 card

Untagged

29 cards
NAMECOSTTYPEPRICE
MONEY CARDS·97 CARDS·$1,045.02
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Lands

31 cards
NAMECOSTTYPEPRICE

Interaction

10 cards

Ramp

9 cards

Removal

8 cards

Card Advantage

4 cards

Tutors

6 cards

Protection

4 cards

Board Wipes

1 card
NAMECOSTTYPEPRICE

Recovery

1 card

Untagged

35 cards
NAMECOSTTYPEPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00611222131446546+
COLOR
W: 34.5 pipsU: 2.5 pipsB: 10.5 pipsR: 23.5 pipsG: 24 pipsC: 98 pips
TYPES
Land36
Nonbasic31
Basic5
Forest6
Mountain6
Plains6
Island4
Swamp4
Creature32
Human23
Warrior10
Soldier5
Angel3
Cleric3
Citizen2
God2
Hero2
Knight2
Advisor1
Artificer1
Barbarian1
Cat1
Druid1
Elemental1
Elf1
Gamma1
Halfling1
Monk1
Noble1
Saga1
Samurai1
Spider1
Tiefling1
Party11
Artifact10
Equipment3
Citizen1
Human1
Enchantment9
God2
Elemental1
Human1
Noble1
Saga1
Warrior1
Instant9
Sorcery7
Planeswalker1
Elspeth1
Legends34
Historic43
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS6 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN4 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite colored mana
  • Infinite creature tokens with haste
  • Infinite combat phases
  • Infinite creature ETB
  • Infinite lifegain
  • Infinite lifegain triggers
ALSO NEEDS
You control at least five legendary creatures that do not have summoning sickness.
An opponent cannot block creatures you control.
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite creature tokens with haste
  • Infinite combat phases
  • Infinite creature ETB
  • Infinite lifegain
  • Infinite lifegain triggers
ALSO NEEDS
You control four additional creatures.
All creatures you control do not have summoning sickness.
Opponents can not block and kill creatures you control.
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite combat damage
  • Infinite combat phases
  • Infinite creature tokens
  • Infinite ETB
  • Infinite lifegain
  • Infinite lifegain triggers
ALSO NEEDS
Sword of Feast and Famine attached to Najeela.
Najeela does not have summoning sickness.
An opponent is unable to block and kill Najeela.
Lands you control can tap to produce at least .
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Put all creature cards from your library onto the battlefield
NEEDS A MAYBE CARD — SWAP IT IN2 COMBOS
Bracket 3
late two-card combo, for eight mana or less, pieces included
  • Infinite combat phases
  • Infinite creature tokens
ALSO NEEDS
You control at least one creature that can deal unblocked combat damage to an opponent.
You control lands capable of tapping for at least .
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
  • Near-infinite artifact ETB
  • Near-infinite artifact LTB
  • Near-infinite artifact sacrifice triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite colored mana
  • Near-infinite combat damage
  • Near-infinite Treasure tokens
  • Near-infinite combat phases
ALSO NEEDS
Card That Copies a Creature
Opponents cannot block creatures you control.
Group
Color
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