MetaMox
COMMANDER · DECK
DECK $
$3,325.02
MYTHIC
18
RARE
61
UNCOMMON
28
COMMON
23
COMMAND1 CARD

Card Advantage

1 card
MAIN99 CARDS

Lands

38 cards

Interaction

9 cards

Card Advantage

9 cards

Removal

7 cards

Ramp

6 cards

Recovery

4 cards

Board Wipes

3 cards

Tutors

1 card
NAMECOSTTYPEPRICE

Protection

1 card
NAMECOSTTYPEPRICE

Untagged

32 cards
NAMECOSTTYPEPRICE
SIDEBOARD1 CARD

Tutors

1 card
NAMECOSTTYPEPRICE
MAYBE29 CARDS

Lands

5 cards

Interaction

7 cards

Card Advantage

3 cards

Removal

6 cards

Ramp

3 cards

Recovery

4 cards

Board Wipes

1 card
NAMECOSTTYPEPRICE

Untagged

10 cards
MONEY CARDS·47 CARDS·$2,640.58
Sign in to save your threshold.

Lands

11 cards

Interaction

6 cards

Card Advantage

5 cards

Removal

6 cards

Ramp

4 cards

Recovery

2 cards

Board Wipes

1 card
NAMECOSTTYPEPRICE

Tutors

2 cards

Protection

1 card
NAMECOSTTYPEPRICE

Untagged

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0041142173849596+
COLOR
B: 57 pipsR: 9 pipsG: 15.5 pipsC: 133 pips
TYPES
Land38
Nonbasic21
Basic17
Swamp15
Forest9
Mountain7
Creature35
Druid5
Elf5
Human5
Cleric3
Elemental3
Goblin3
Shaman3
Warlock3
Zombie3
Demon2
Phyrexian2
Scarecrow2
Spirit2
Treefolk2
Vampire2
Warrior2
Advisor1
Ally1
Assassin1
Dinosaur1
God1
Knight1
Mutant1
Ouphe1
Plant1
Rogue1
Snake1
Spider1
Troll1
Outlaws5
Party6
Enchantment8
Sorcery8
Lesson1
Artifact6
Scarecrow2
Instant6
Planeswalker1
Vraska1
Legends13
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN12 COMBOS
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite ETB
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
  • Near-infinite LTB
  • Near-infinite sacrifice triggers
  • Lock
ALSO NEEDS
You control at least one additional creature.
Your life total is at least 2.
An opponent controls a creature.
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Lock
  • Near-infinite card draw
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite ETB
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
  • Near-infinite LTB
  • Near-infinite sacrifice triggers
ALSO NEEDS
You control at least one additional creature.
Your life total is at least 2.
An opponent controls a creature.
Bracket 3
locks the table
  • Destroy any number of creatures opponents control
  • Destroy any number of creatures opponents control whenever you put a counter on a permanent or player
  • Infinite -1/-1 counters on creatures opponents control
  • Lock
ALSO NEEDS
You have a way to deal noncombat damage to a creature an opponent controls.
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
  • Near-infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
very late two-card combo, for more than eight mana, pieces included
  • Near-infinite damage
  • Target opponent loses the game
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
  • Near-infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite creature ETB
  • Near-infinite lifegain triggers
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
  • Near-infinite lifeloss
ALSO NEEDS
Your life total is at least 2.
You control at least one additional creature.
There is at least one other creature on the battlefield.
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
  • Near-infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Near-infinite lifeloss
  • Near-infinite lifegain triggers
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite death triggers
  • Near-infinite creature sacrifice triggers
  • Near-infinite card draw
  • Near-infinite draw triggers
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Lock
ALSO NEEDS
You control at least one additional creature.
Your life total is at least 2.
An opponent controls a creature.
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
ALSO NEEDS
You control at least two other creatures with toughness equal to 1.
You have a way to put a -1/-1 counter on a creature.
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
ALSO NEEDS
You control at least two other creatures with toughness equal to one.
You have a way to put a -1/-1 counter on a creature.
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite death triggers
ALSO NEEDS
You control at least two other creatures with toughness equal to 1.
You have a way to put a -1/-1 counter on a creature.
Group
Color
View
Comments · 0
No comments yet.