COMMANDER · DECK
Counter Countdown
DECK $
$3,325.02
MYTHIC
18
RARE
61
UNCOMMON
28
COMMON
23
COMMAND1 CARD
Card Advantage
1 cardMAIN99 CARDS
Lands
38 cardsInteraction
9 cardsCard Advantage
9 cardsRemoval
7 cardsRamp
6 cardsRecovery
4 cardsBoard Wipes
3 cardsTutors
1 cardProtection
1 cardUntagged
32 cardsSIDEBOARD1 CARD
Tutors
1 cardMAYBE29 CARDS
Lands
5 cardsInteraction
7 cardsCard Advantage
3 cardsRemoval
6 cardsRamp
3 cardsRecovery
4 cardsBoard Wipes
1 cardUntagged
10 cardsMONEY CARDS·47 CARDS·$2,640.58
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Lands
11 cardsInteraction
6 cardsCard Advantage
5 cardsRemoval
6 cardsRamp
4 cardsRecovery
2 cardsBoard Wipes
1 cardTutors
2 cardsProtection
1 cardUntagged
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic21
Basic17
Swamp15
Forest9
Mountain7
Creature35
Druid5
Elf5
Human5
Cleric3
Elemental3
Goblin3
Shaman3
Warlock3
Zombie3
Demon2
Phyrexian2
Scarecrow2
Spirit2
Treefolk2
Vampire2
Warrior2
Advisor1
Ally1
Assassin1
Dinosaur1
God1
Knight1
Mutant1
Ouphe1
Plant1
Rogue1
Snake1
Spider1
Troll1
Outlaws5
Party6
Enchantment8
Sorcery8
Lesson1
Artifact6
Scarecrow2
Instant6
Planeswalker1
Vraska1
Legends13
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS12 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN12 COMBOS
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite ETB
- Near-infinite lifegain triggers
- Near-infinite lifeloss
- Near-infinite LTB
- Near-infinite sacrifice triggers
- Lock
ALSO NEEDS
You control at least one additional creature.
Your life total is at least 2.
An opponent controls a creature.
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Lock
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite ETB
- Near-infinite lifegain triggers
- Near-infinite lifeloss
- Near-infinite LTB
- Near-infinite sacrifice triggers
ALSO NEEDS
You control at least one additional creature.
Your life total is at least 2.
An opponent controls a creature.
Bracket 3
locks the table
- Destroy any number of creatures opponents control
- Destroy any number of creatures opponents control whenever you put a counter on a permanent or player
- Infinite -1/-1 counters on creatures opponents control
- Lock
ALSO NEEDS
You have a way to deal noncombat damage to a creature an opponent controls.
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Near-infinite damage
- Target opponent loses the game
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite creature ETB
- Near-infinite lifegain triggers
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite lifeloss
ALSO NEEDS
Your life total is at least 2.
You control at least one additional creature.
There is at least one other creature on the battlefield.
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Lock
- Near-infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite lifegain triggers
- Near-infinite lifeloss
Bracket 3
locks the table
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
- Near-infinite card draw
- Near-infinite draw triggers
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Lock
ALSO NEEDS
You control at least one additional creature.
Your life total is at least 2.
An opponent controls a creature.
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
ALSO NEEDS
You control at least two other creatures with toughness equal to 1.
You have a way to put a -1/-1 counter on a creature.
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
ALSO NEEDS
You control at least two other creatures with toughness equal to one.
You have a way to put a -1/-1 counter on a creature.
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
ALSO NEEDS
You control at least two other creatures with toughness equal to 1.
You have a way to put a -1/-1 counter on a creature.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 31 cards not in the pool
BANNED · 2
NOT IN THE POOL · 31
+ 37 CARDS NOT IN PRECON
+ Agent Frank Horrigan+ All Will Be One+ Arnyn, Deathbloom Botanist+ Bastion of Remembrance+ Blood Artist+ Blood Crypt+ Contagion Engine+ Dawnhand Dissident+ Deadly Rollick+ Decorum Dissertation+ Deflecting Swat+ Farseek+ Gamble+ Generous Patron+ Harbinger of Night+ Luxury Suite+ Mikaeus, the Unhallowed+ Nest of Scarabs+ Obelisk Spider+ Overgrown Tomb+ Persistent Constrictor+ Phyrexian Tower+ Ribtruss Roaster+ Saw in Half+ Scuzzback Scrounger+ Soul Immolation+ Spire Garden+ Spitting Dilophosaurus+ Stomping Ground+ The Meathook Massacre+ Toxic Deluge+ Undergrowth Stadium+ Unnatural Restoration+ Vampiric Tutor+ Verdant Catacombs+ Yawgmoth, Thran Physician+ Zulaport Cutthroat
- 35 PRECON CARDS NOT IN DECK
- Binding the Old Gods- Burning Curiosity- Cathartic Pyre- Cathartic Reunion- Chain Reaction- Chimil, the Inner Sun- Cinder Glade- Commander's Sphere- Contagion Clasp- Dread Tiller- Eventide's Shadow- Evolving Wilds- Ferrafor, Young Yew- Fire Covenant- Grave Titan- Gruul Turf- Harmonize- Hoarder's Greed- Ifnir Deadlands- Incremental Blight- Lasting Tarfire- Liliana, Death Wielder- Night's Whisper- Oft-Nabbed Goat- Painful Truths- Path of Ancestry- Puca's Covenant- Puppeteer Clique- Putrefy- Riveteers Overlook- Sheltered Thicket- Skinrender- Terminate- Terramorphic Expanse- Village Pillagers
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