MetaMox
COMMANDER · DECK
2022-03-27
Nekusar, the Mindrazer
116 CARDS (LIMIT 100)
DECK $
$1,718.45
MYTHIC
21
RARE
62
UNCOMMON
16
COMMON
17
COMMAND1 CARD

Creature

1 card
MAIN115 CARDS

Planeswalker

1 card

Creature

21 cards

Enchantment

15 cards

Artifact

11 cards

Sorcery

18 cards

Instant

16 cards

Land

24 cards
MONEY CARDS·93 CARDS·$1,370.99
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Creature

20 cards

Enchantment

13 cards

Artifact

9 cards

Sorcery

17 cards

Instant

12 cards

Land

22 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10712622031349566+
COLOR
U: 43 pipsB: 41 pipsR: 25 pipsC: 146 pips
TYPES
Land33
Nonbasic21
Basic12
Island10
Mountain6
Swamp6
Creature22
Human5
Wizard5
Phyrexian3
Demon2
Horror2
Praetor2
Spirit2
Zombie2
Archer1
Dwarf1
Faerie1
God1
Hag1
Knight1
Merfolk1
Noble1
Orc1
Rogue1
Sphinx1
Tyranid1
Vedalken1
Warrior1
Outlaws1
Party7
Sorcery18
Enchantment16
Aura1
Hag1
Instant16
Artifact13
Equipment3
God1
Horror1
Phyrexian1
Planeswalker1
Nixilis1
Legends13
Historic25
LAND PROBABILITY
33 LANDS · 115 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.6%
TURN 557.3%
TURN 678.9%
TURN 790.8%
COMBOS20 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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