COMMANDER · DECK
Nazgul control
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
6 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
10 cardsInstant
38 cardsLand
31 cardsSIDEBOARD3 CARDS
Instant
2 cardsLand
1 cardMONEY CARDS·64 CARDS·$1,134.83
Sign in to save your threshold.
Creature
4 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
8 cardsInstant
29 cardsLand
11 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant38
Trap1
Land31
Nonbasic15
Basic16
Island11
Swamp11
Artifact10
Sorcery10
Creature7
Human4
Wizard4
Illusion1
Merfolk1
Noble1
Rogue1
Wraith1
Outlaws1
Party5
Enchantment4
Legends6
Historic15
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
IN THE LIST — COMMAND, COMPANION, MAIN1 COMBO
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
13 banned cards
BANNED · 13
CEDH
Reads as cEDH
- 12 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 20 cards not in the pool
BANNED · 5
NOT IN THE POOL · 20
Comments · 0
No comments yet.