COMMANDER · DECK
Betor, Kin to All (32)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
10 cardsInstant
9 cardsLand
31 cardsMONEY CARDS·53 CARDS·$473.02
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Creature
17 cardsArtifact
4 cardsSorcery
3 cardsInstant
9 cardsLand
20 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic28
Basic10
Forest11
Plains7
Swamp6
Creature34
Treefolk6
Wall6
Plant5
Druid4
Human4
Shaman3
Warrior3
Dragon2
Turtle2
Advisor1
Avatar1
Citizen1
Demon1
Dinosaur1
Dog1
Dryad1
Elemental1
Elephant1
Elf1
Giant1
Golem1
Halfling1
Jellyfish1
Spirit1
Vampire1
Villain1
Wizard1
Party4
Artifact10
Wall2
Equipment1
Golem1
Sorcery10
Arcane1
Instant9
Enchantment2
Legends15
Historic23
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 23 cards not in the pool
BANNED · 2
NOT IN THE POOL · 23
Comments · 0
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