COMMANDER · DECK
stella lee cedh how i would build it
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
12 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
14 cardsInstant
32 cardsLand
26 cardsMAYBE62 CARDS
Creature
19 cardsEnchantment
1 cardArtifact
11 cardsSorcery
11 cardsInstant
15 cardsLand
5 cardsMONEY CARDS·124 CARDS·$5,660.56
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Creature
28 cardsEnchantment
3 cardsArtifact
23 cardsSorcery
16 cardsInstant
31 cardsLand
23 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant32
Lesson2
Arcane1
Trap1
Land26
Nonbasic24
Basic2
Island3
Mountain3
Gate1
Saga1
Urza's1
Artifact16
Phyrexian2
Construct1
Horror1
Shapeshifter1
Sorcery14
Creature13
Wizard4
Human3
Phyrexian2
Rogue2
Advisor1
Ape1
Bird1
Construct1
Drake1
Faerie1
Horror1
Merfolk1
Monkey1
Otter1
Pirate1
Shapeshifter1
Spirit1
Outlaws3
Party6
Enchantment3
Saga1
Urza's1
Legends6
Historic21
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS17 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN3 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite copies of one instant or sorcery
- Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature tokens with haste
- Infinite magecraft triggers
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite magecraft triggers
NEEDS A MAYBE CARD — SWAP IT IN14 COMBOS
Bracket 4
infinite extra turns
- Infinite turns
- Lock
ALSO NEEDS
Extra Turn Spell
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
ALSO NEEDS
Artifact Castable for that survives
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers for all players
- Infinite looting for all players
- Near-infinite magecraft triggers
- Near-infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Near-infinite looting
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite self-mill
- Near-infinite storm count
- Near-infinite surveil
- Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
ALSO NEEDS
Noncreature permanent castable for
Bracket 1
doesn’t raise the bracket
- Infinite storm count
- Infinite untap of some creatures you control
- Infinite power and toughness for certain creatures until end of turn
- Infinite colorless mana
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 15 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 33 cards not in the pool
BANNED · 5
NOT IN THE POOL · 33
+ 89 CARDS NOT IN PRECON
+ An Offer You Can't Refuse+ Ancient Tomb+ Borne Upon a Wind+ Cavern of Souls+ Cephalid Coliseum+ Cerulean Wisps+ Chrome Mox+ City of Brass+ City of Traitors+ Consider+ Crimson Wisps+ Cyclonic Rift+ Deflecting Swat+ Desperate Ritual+ Dramatic Reversal+ Dualcaster Mage+ Emergence Zone+ Expedite+ Faerie Mastermind+ Fellwar Stone+ Fierce Guardianship+ Fiery Islet+ Final Fortune+ Flusterstorm+ Forbidden Orchard+ Force of Negation+ Force of Will+ Gamble+ Gemstone Caverns+ Gifts Ungiven+ Gitaxian Probe+ Grapeshot+ Grim Monolith+ Jeska's Will+ Jeweled Amulet+ Ledger Shredder+ Lion's Eye Diamond+ Lotus Petal+ Magic Damper+ Mana Confluence+ Mana Vault+ Mental Misstep+ Merchant Scroll+ Mindbreak Trap+ Mistrise Village+ Molten Duplication+ Mox Amber+ Mox Diamond+ Mox Opal+ Mystic Remora+ Mystical Tutor+ Octopus Form+ Otawara, Soaring City+ Overmaster+ Pact of Negation+ Peek+ Personal Tutor+ Phyrexian Metamorph+ Pyretic Ritual+ Ragavan, Nimble Pilferer+ Redirect Lightning+ Reflecting Pool+ Refocus+ Rhystic Study+ Rite of Flame+ Riverglide Pathway // Lavaglide Pathway+ Scalding Tarn+ Shore Up+ Simian Spirit Guide+ Sleight of Hand+ Spellseeker+ Spellskite+ Spire of Industry+ Steam Vents+ Strike It Rich+ Strix Serenade+ Swan Song+ Talisman of Creativity+ Talon Gates of Madara+ Thassa's Oracle+ Tidal Bore+ Training Center+ Twinflame+ Urza's Saga+ Valley Floodcaller+ Volatile Stormdrake+ Volcanic Island+ Walking Ballista+ You Find Some Prisoners
- 64 PRECON CARDS NOT IN DECK
- Arcane Bombardment- Arcane Denial- Archmage Emeritus- Baral's Expertise- Big Score- Bloodthirsty Adversary- Cascade Bluffs- Chaos Warp- Crackling Spellslinger- Curse of the Swine- Cursed Mirror- Deep Analysis- Dig Through Time- Electrostatic Field- Elemental Eruption- Epic Experiment- Eris, Roar of the Storm- Expressive Iteration- Ferrous Lake- Finale of Promise- Finale of Revelation- Forger's Foundry- Frostboil Snarl- Galvanic Iteration- Goblin Electromancer- Guttersnipe- Haughty Djinn- Izzet Boilerworks- Izzet Signet- Kaza, Roil Chaser- Leyline Dowser- Lock and Load- Midnight Clock- Mizzix's Mastery- Murmuring Mystic- Niv-Mizzet, Parun- Octavia, Living Thesis- Ponder- Pongify- Propaganda- Pteramander- Pyretic Charge- Radical Idea- Reliquary Tower- Rousing Refrain- Serum Visions- Shark Typhoon- Smoldering Stagecoach- Storm-Kiln Artist- Sulfur Falls- Talrand, Sky Summoner- Temple of Epiphany- Temple of the False God- Tezzeret's Gambit- Think Twice- Third Path Iconoclast- Thunderclap Drake- Treasure Cruise- Vandalblast- Veyran, Voice of Duality- Volcanic Torrent- Windfall- Winged Boots- Young Pyromancer
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