COMMANDER · DECK
STORM BE CRAZY
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
20 cardsInstant
27 cardsLand
31 cardsMONEY CARDS·48 CARDS·$646.97
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Creature
9 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
6 cardsInstant
16 cardsLand
17 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land31
Nonbasic18
Basic13
Island10
Mountain8
Forest6
Instant27
Sorcery20
Creature15
Human6
Shaman6
Wizard4
Dwarf2
Otter2
Archer1
Artificer1
Efreet1
Goblin1
God1
Hero1
Mutant1
Wall1
Party4
Artifact5
God1
Enchantment3
Legends6
Historic9
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN1 COMBO
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
NEEDS A MAYBE CARD — SWAP IT IN1 COMBO
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
10 banned cards
BANNED · 10
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 10 cards not in the pool
BANNED · 3
NOT IN THE POOL · 10
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