COMMANDER · DECK
Kess Combo
No bracket · Banned2021-05-17
120 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$1,207.91
MYTHIC
7
RARE
46
UNCOMMON
27
COMMON
36
COMMAND1 CARD
Creature
1 cardMAIN119 CARDS
Planeswalker
3 cardsCreature
13 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
17 cardsInstant
30 cardsLand
28 cardsMONEY CARDS·79 CARDS·$954.74
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Planeswalker
3 cardsCreature
12 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
14 cardsInstant
22 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket See legality ↓
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Tainted Pact + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Demonic Consultation + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less, pieces included
- Tainted Pact + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 banned card
BANNED · 1
DUEL COMMANDER
Not legal
10 banned cards
BANNED · 10
CEDH
Not legal
- 13 game changers — cEDH lists run 10 or more
- Not Commander-legal, so not cEDH either
BANNED · 1
BRAWL (HISTORIC)
Not legal
5 banned cards, 27 cards not in the pool
BANNED · 5
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land38
Nonbasic25
Basic13
Island11
Swamp7
Mountain4
Instant30
Sorcery17
Artifact14
God1
Creature14
Wizard8
Human7
Goblin2
Merfolk2
Shaman2
Dwarf1
God1
Jace1
Pirate1
Rogue1
Zombie1
Outlaws2
Party9
Enchantment6
Planeswalker4
Jace2
Ashiok1
Human1
Narset1
Wizard1
Legends8
Historic21
LAND PROBABILITY
38 LANDS · 119 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.8%
TURN 550.0%
TURN 672.5%
TURN 786.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite copies of instant and sorcery spells on the stackInfinite power for any creatureInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
+ 97 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Ancient Tomb+ Arcane Denial+ Arcane Signet+ Archmage Emeritus+ Ashiok, Dream Render+ Baral, Chief of Compliance+ Birgi, God of Storytelling // Harnfel, Horn of Bounty+ Blightstep Pathway // Searstep Pathway+ Blood Crypt+ Bojuka Bog+ Brainstorm+ Cabal Ritual+ Chain of Vapor+ Clearwater Pathway // Murkwater Pathway+ Counterspell+ Cyclonic Rift+ Dark Ritual+ Deflecting Swat+ Demonic Consultation+ Demonic Tutor+ Desolate Lighthouse+ Diabolic Tutor+ Dig Through Time+ Dimir Signet+ Dispel+ Dramatic Reversal+ Drowned Catacomb+ Entomb+ Fact or Fiction+ Faithless Looting+ Fierce Guardianship+ Flusterstorm+ Frantic Search+ Gamble+ Gitaxian Probe+ Goblin Electromancer+ Grim Tutor+ Guttersnipe+ Hullbreacher+ Impulse+ Isochron Scepter+ Izzet Signet+ Jace, Vryn's Prodigy // Jace, Telepath Unbound+ Jace, Wielder of Mysteries+ Jeska's Will+ Laboratory Maniac+ Lim-Dûl's Vault+ Mind Stone+ Miscast+ Muddle the Mixture+ Mystic Remora+ Mystic Sanctuary+ Mystical Tutor+ Narset, Parter of Veils+ Narset's Reversal+ Necropotence+ Negate+ Night's Whisper+ Nightscape Familiar+ Notion Thief+ Opt+ Pact of Negation+ Ponder+ Preordain+ Primal Amulet // Primal Wellspring+ Rakdos Signet+ Reliquary Tower+ Rhystic Study+ Riverglide Pathway // Lavaglide Pathway+ Secrets of the Dead+ See the Truth+ Serum Visions+ Shivan Reef+ Solve the Equation+ Spellseeker+ Steam Vents+ Storm-Kiln Artist+ Sulfur Falls+ Sunken Hollow+ Swan Song+ Tainted Pact+ Talisman of Creativity+ Talisman of Dominance+ Talisman of Indulgence+ Temple of Deceit+ Temple of Epiphany+ Thassa's Oracle+ Thousand-Year Storm+ Toxic Deluge+ Training Center+ Underworld Breach+ Urborg, Tomb of Yawgmoth+ Vandalblast+ Watery Grave+ Wheel of Misfortune+ Windfall
- 70 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Galecaster Colossus- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Rakdos Charm- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Terramorphic Expanse- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
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