COMMANDER · DECK
Final Fantasy 10
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
16 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
14 cardsInstant
25 cardsLand
33 cardsMONEY CARDS·52 CARDS·$448.51
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Creature
14 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
8 cardsInstant
14 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic21
Basic14
Island8
Mountain6
Adventure1
Djinn1
God1
Monk1
Town1
Instant27
Adventure1
Town1
Creature17
Wizard10
Human4
Dragon2
Elemental2
Otter2
Djinn1
Dwarf1
Efreet1
Giant1
God1
Monk1
Ral1
Rogue1
Shaman1
Toy1
Outlaws1
Party11
Sorcery14
Enchantment7
Aura2
Case1
Class1
Artifact5
Equipment1
Toy1
Planeswalker1
Human1
Ral1
Wizard1
Legends8
Historic12
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS11 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN11 COMBOS
Bracket 3
early two-card combo with a prerequisite, for four mana or less, pieces included
- Infinite copies of one instant or sorcery
- Infinite magecraft triggers
ALSO NEEDS
Instant or Sorcery that untaps a Creature
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite red mana
- Infinite blue mana
- Infinite colored mana that can only be spent to activate abilities
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite colored mana
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite colored mana
- Infinite copies of instant and sorcery spells on the stack
- Infinite power for any creature
- Infinite magecraft triggers
- Infinite storm count
- Infinite Treasure tokens
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite card draw
- Near-infinite damage
Bracket 1
doesn’t raise the bracket
- Near-infinite damage
- Infinite card draw
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite magecraft triggers
- Infinite red mana
- Infinite storm count
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 17 cards not in the pool
BANNED · 2
NOT IN THE POOL · 17
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