COMMANDER · DECK
(CEDH) Shadow wizard money GANG
DECK $
$8,481.33
MYTHIC
18
RARE
64
UNCOMMON
9
COMMON
9
COMMAND1 CARD
Untagged
1 cardMAIN99 CARDS
Lands
27 cardsInteraction
20 cardsTutors
14 cardsRamp
13 cardsCard Advantage
8 cardsRemoval
8 cardsRecovery
7 cardsBoard Wipes
3 cardsUntagged
17 cardsMONEY CARDS·81 CARDS·$6,782.04
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Lands
24 cardsInteraction
15 cardsTutors
11 cardsRamp
12 cardsCard Advantage
6 cardsRemoval
6 cardsRecovery
2 cardsBoard Wipes
2 cardsUntagged
16 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land27
Nonbasic27
Mountain6
Island5
Swamp5
Instant25
Trap1
Sorcery16
Artifact14
Creature13
Wizard11
Human5
Avatar1
Bard1
Bird1
Dragon1
Merfolk1
Monkey1
Otter1
Pirate1
Vampire1
Vedalken1
Outlaws1
Party11
Enchantment5
Aura1
Legends8
Historic21
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS13 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN12 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Win the game
Bracket 4
early two-card combo, for four mana or less, pieces included
- Exile your library
- Win the game
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite ETB
- Infinite lifeloss
- Infinite LTB
- Infinite sacrifice triggers
- Infinite Treasure tokens
- Return all creature cards from your graveyard to the battlefield
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite draw triggers
- Infinite card draw
- Near-infinite damage
ALSO NEEDS
Curiosity attached to Niv-Mizzet.
You have a way to draw a card.
Your library is greater than opponent life total.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Near-infinite damage
- Infinite card draw
- Infinite draw triggers
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite draw triggers
- Infinite looting
- Infinite looting for opponents
- Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite magecraft triggers
- Near-infinite mill
ALSO NEEDS
You have at least six other cards in your graveyard, plus an additional four cards if Brain Freeze is in your graveyard.
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite mill
- Near-infinite storm count
ALSO NEEDS
You have at least six other cards in hand and/or graveyard.
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite death triggers
- Infinite storm count
- Infinite creature tokens
- Infinite magecraft triggers
- Return all instant and sorcery cards from your graveyard to your hand
ALSO NEEDS
You control an additional creature.
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite storm count
- Infinite red mana
- Infinite magecraft triggers
- Infinite black mana
- Return all instant and sorcery cards from your graveyard to your hand
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite red mana
- Infinite sacrifice triggers
- Infinite storm count
- Return all instant and sorcery cards from your graveyard to your hand
Bracket 1
doesn’t raise the bracket
- Infinite black mana
- Cast a subset of spells in your graveyard
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite magecraft triggers
- Infinite sacrifice triggers
- Infinite storm count
- Return all instant and sorcery cards from your graveyard to your hand
NEEDS A MAYBE CARD — SWAP IT IN1 COMBO
Bracket 3
includes a game changer — Brackets 1 and 2 allow none
- Infinite self-mill
- Near-infinite storm count
ALSO NEEDS
You have at least three additional cards in your graveyard.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
19 banned cards, commander banned as a commander
BANNED · 19
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
4 banned cards, 32 cards not in the pool
BANNED · 4
NOT IN THE POOL · 32
+ 94 CARDS NOT IN PRECON
+ An Offer You Can't Refuse+ Ancient Tomb+ Arcane Signet+ Badlands+ Blazemire Verge+ Blood Crypt+ Bloodstained Mire+ Borne Upon a Wind+ Brain Freeze+ Burnt Offering+ Cabal Ritual+ Cavern of Souls+ Chain of Vapor+ Chrome Mox+ City of Traitors+ Crystal Vein+ Culling the Weak+ Curiosity+ Dark Ritual+ Demonic Consultation+ Demonic Tutor+ Diabolic Intent+ Entomb+ Exhume+ Final Fortune+ Finale of Promise+ Fire Covenant+ Flooded Strand+ Flusterstorm+ Force of Negation+ Gamble+ Gemstone Caverns+ Grim Monolith+ Imperial Seal+ Intuition+ Kefka, Court Mage // Kefka, Ruler of Ruin+ Lion's Eye Diamond+ Lotus Petal+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Mnemonic Betrayal+ Mockingbird+ Morphic Pool+ Mox Diamond+ Mox Opal+ Mystic Remora+ Mystical Tutor+ Necropotence+ Niv-Mizzet, Parun+ Pact of Negation+ Phyrexian Tower+ Polluted Delta+ Praetor's Grasp+ Ragavan, Nimble Pilferer+ Raucous Theater+ Reanimate+ Reflecting Pool+ Rhystic Study+ Rite of Flame+ Ruthless Technomancer+ Sacrifice+ Saw in Half+ Scalding Tarn+ Scholar of the Ages+ Slaughter Pact+ Spellseeker+ Spire of Industry+ Steam Vents+ Step Through+ Strix Serenade+ Tainted Pact+ Talisman of Creativity+ Talisman of Dominance+ Talisman of Indulgence+ Thassa's Oracle+ Thundering Falls+ Toxic Deluge+ Underground Sea+ Underworld Breach+ Unearth+ Valley Floodcaller+ Vampiric Tutor+ Vedalken Aethermage+ Vivi Ornitier+ Volcanic Island+ Watery Grave+ Wheel of Fortune+ Windfall+ Wishclaw Talisman+ Wooded Foothills+ Yahenni's Expertise
- 77 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Crumbling Necropolis- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Evolving Wilds- Galecaster Colossus- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Into the Roil- Island- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kess, Dissident Mage- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mountain- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Rakdos Charm- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swamp- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Terramorphic Expanse- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
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