COMMANDER · DECK
Winota: Snowball Stax (duplicated from ComedIan)
BANNED: 3 CARDS
DECK $
$5,448.46
MYTHIC
36
RARE
169
UNCOMMON
67
COMMON
42
COMMAND1 CARD
Protection
1 cardMAIN99 CARDS
Lands
29 cardsInteraction
9 cardsRemoval
6 cardsProtection
5 cardsRamp
6 cardsTutors
4 cardsCard Advantage
5 cardsUntagged
46 cardsSIDEBOARD17 CARDS
Lands
1 cardInteraction
6 cardsRemoval
4 cardsProtection
2 cardsTutors
1 cardCard Advantage
1 cardBoard Wipes
2 cardsUntagged
7 cardsMAYBE197 CARDS
Lands
14 cardsInteraction
28 cardsRemoval
20 cardsProtection
14 cardsRamp
12 cardsTutors
10 cardsCard Advantage
8 cardsBoard Wipes
4 cardsUntagged
114 cardsMONEY CARDS·162 CARDS·$4,324.65
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Lands
33 cardsInteraction
17 cardsRemoval
10 cardsProtection
16 cardsRamp
10 cardsTutors
10 cardsCard Advantage
13 cardsBoard Wipes
1 cardUntagged
79 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature53
Human25
Cleric6
Soldier6
Wizard5
Phyrexian4
Spirit4
Warrior4
Thopter3
Bird2
Dog2
Golem2
Kor2
Pirate2
Advisor1
Ape1
Archon1
Artificer1
Barbarian1
Bard1
Berserker1
Cat1
Construct1
Devil1
Dragon1
Dwarf1
Elemental1
Food1
Goblin1
Halfling1
Horror1
Incarnation1
Knight1
Mite1
Monk1
Monkey1
Pest1
Ranger1
Robot1
Rogue1
Sorcerer1
Vehicle1
Warlock1
Outlaws4
Party16
Land30
Nonbasic26
Basic4
Plains5
Mountain3
Human1
Warlock1
Artifact18
Phyrexian4
Thopter3
Golem2
Human2
Cleric1
Construct1
Food1
Horror1
Mite1
Pest1
Robot1
Soldier1
Vehicle1
Enchantment7
Spirit2
Aura1
Instant7
Lesson1
Sorcery1
Legends18
Historic33
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS32 COMBOS
IN THE LIST — COMMAND, COMPANION, MAIN3 COMBOS
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite creature sacrifice triggers
- Infinite untap of creatures you control
ALSO NEEDS
An opponent cannot block creatures you control.
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite creature ETB
- Infinite creature LTB
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
- Infinite creature tokens with haste
ALSO NEEDS
An opponent cannot block creatures you control.
NEEDS A MAYBE CARD — SWAP IT IN29 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
- Infinite creature ETB
- Infinite creature tokens with haste
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Bracket 3
very late two-card combo with a prerequisite, for more than eight mana, pieces included
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
ALSO NEEDS
Breath of Fury attached to another creature you control that can attack this turn.
You control at least one nonlegendary creature.
An opponent cannot block creatures you control.
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite creature tokens with haste
- Infinite ETB
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite ETB
ALSO NEEDS
Splinter Twin attached to Combat Celebrant.
Combat Celebrant does not have summoning sickness.
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite mana creatures you control can produce
- Infinite creature sacrifice triggers
- Infinite untap of creatures you control
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite creature ETB
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite damage
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite sacrifice triggers
ALSO NEEDS
You have a way to draw a card.
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
ALSO NEEDS
An opponent cannot block creatures you control.
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
- Infinitely powerful creature until end of turn
ALSO NEEDS
An opponent cannot block creatures you control.
Bracket 3
locks the table
- Exile all noncreature spells players cast from their hand
- Players can only cast one noncreature spell per turn
- Lock
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite creature tokens with haste
- Infinite ETB
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
ALSO NEEDS
Reflection of Kiki-Jiki does not have summoning sickness.
Creatures you control can tap to produce at least .
Bracket 3
locks the table
- Counter all spells players cast from their hands
- Lock
Bracket 3
locks the table
- Exile all spells players cast from their hand
- Players can't cast noncreature spells exiled by Possibility Storm
- Lock
Bracket 3
late two-card combo with a prerequisite, for eight mana or less, pieces included
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite ETB
- Infinite LTB
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
ALSO NEEDS
Breath of Fury attached to a creature you control that can attack this turn.
Splinter Twin attached to another nonlegendary creature you control without summoning sickness.
An opponent cannot block creatures you control.
Bracket 3
very late two-card combo, for more than eight mana, pieces included
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite ETB
ALSO NEEDS
Mirage Phalanx is paired with Combat Celebrant.
Bracket 3
locks the table
- Players can't cast spells from their hand
- Lock
Bracket 3
late two-card combo, for eight mana or less, pieces included
- Infinite creature tokens with haste
- Infinite ETB
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
Bracket 3
locks the table
- Counter all spells players cast from their hands
- Lock
Bracket 3
locks the table
- Opponents can't cast spells
- Lock
Bracket 3
two-card combo with a prerequisite, for six mana or less, pieces included
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite creature tokens with haste
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
ALSO NEEDS
You control at least one creature that can tap to produce at least .
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite combat damage
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
ALSO NEEDS
An opponent cannot block creatures you control.
Bracket 1
doesn’t raise the bracket
- Infinite combat phases
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite creature tokens with haste
- Infinite death triggers
ALSO NEEDS
Mana Dork or Mana Dork Creator
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite sacrifice triggers
- Infinite death triggers
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite untap of creatures you control
- Infinite mana creatures you control can produce
- Infinite combat damage
ALSO NEEDS
Creature with Mobilize
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite combat damage
- Infinite combat phases
- Infinite death triggers
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
ALSO NEEDS
An opponent cannot block creatures you control.
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite death triggers
- Infinite LTB
- Infinite sacrifice triggers
ALSO NEEDS
Splinter Twin attached to Goblin Sharpshooter.
Goblin Sharpshooter does not have summoning sickness.
You have a way to cause a non-Goblin Sharpshooter creature to die (for an additional result).
Bracket 1
doesn’t raise the bracket
- Infinite ETB
- Infinite LTB
- Infinite combat damage
- Infinite combat phases
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite mana creatures you control can produce
- Infinite sacrifice triggers
- Infinite untap of creatures you control
ALSO NEEDS
An opponent cannot block creatures you control.
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
9 banned cards
BANNED · 9
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
5 banned cards, 22 cards not in the pool
BANNED · 5
NOT IN THE POOL · 22
Comments · 0
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